Elaim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries halberds. His silver hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Fighting, Impeccable. Flaws: Racist, Disease. Bonds: Rich. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 gp. Red-brown spinel (150 gp). Red-brown spinel (150 gp).
Orsik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His white hair is braided into rings. His ears are large.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is a Yochlol in disguise. He was taken from his home at a very young age. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Adventurer, Slave. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Abyssal, Ignan, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Red garnet (150 gp). Banded agate (4 gp). Rich purple corundum (500 gp). Obsidian (4 gp). White pearl (150 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is dressed in a clean grey cloak covering his clean studded leather. He has chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Opinionated, Logical. Bonds: Rich, Immigrant, Job. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 220 gp. 1 Half-Plate.
Lorilla Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is an epitome of beauty. She has a very tight haircut. She has hazel eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with finding treasure.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and she's looking for her big break
Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer, Slave. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2800 sp.
Kilia Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in collared shirts and wears a proper scarf over her head. Her hair is red and curly. Her gray eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Kilia hails from a village terrorized by brigands. Kilia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Borun Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and carries maces. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 1000 gp. Solid gold idol (900 gp). Cloth of gold vestments (160 gp). Black velvet mask with numerous citrines (160 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1700 gp). Silver comb with moonstones (900 gp).
Windy Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His red fur is slicked back into a classic pompadour. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Slave. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raiann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear green pants and tee shirts. Her crest is brass and curly. She tend to wears goggles to shield her eyes.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. Raiann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by orcs. Raiann was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She has money and likes to spend it; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Hedonist, Fearful. Bonds: Enemies, Rich. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Star rose quartz (40 gp). Aquamarine (900 gp). 1 Minor magic item.
Silgre Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has auburn hair. Her blue eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Hunter and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Selfish, Fearful. Bonds: Poor, Family. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 67 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Sapphire pendant on gold chain (500 gp). Jeweled gold crown (6000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!