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NPC Generator

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Advanced [show]


Hogar Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He carries with him a set of pickaxes on his belt, each one with a amber on the hilt. He has a very tight haircut. His eyes are green and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Bricklayer, Hogar learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Religious, Job, In love. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Hogar Langley, Male Half-Orc Bard 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)11 (+0) 12 (+1)6 (-2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Gilbert Ashley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. With a patchy chestnut beard and wild chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: Born to a Shoemaker, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Guard job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and to be a shoemaker again

Ideals: Professionalism, Impeccable. Flaws: Addict. Bonds: Poor, Religious, Job. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Gilbert Ashley, Male Human Paladin 11
Medium (6'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 11 (+0)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3100 gp. Deep blue spinel (1300 gp). Aquamarine (1300 gp).


Social Check DCs


Thomas Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His chestnut hair is long and unkept. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Thomas Coulson, Male Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Moonstone (50 gp).


Social Check DCs


Naeris Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He wears his brown hair up. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Naeris Yaeldrin, Male Elf Warrior 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cloud Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his bastard sword ready. His white fur is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Cloud Of Winter, Male Tabaxi Druid 6
Medium (6'7") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dariff Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is portly but not overly obese. She keeps her long golden hair kept up in a rat tail. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Justice, Extrovert. Bonds: Criminal record, Immigrant, Rich. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dariff Glanhig, Female Dwarf Adept 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)6 (-2) 15 (+2)6 (-2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. Jasper (60 gp).


Social Check DCs


Sun Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'8". She wears a brown vest and prefers violet and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a quarterstaff. Her cinnamon fur is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Sun wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Sun Running, Female Tabaxi Monk 2
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Masterwork studded leather.


Social Check DCs


Gunnloda Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long blonde hair kept up in a rat tail. Her ears are large.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Servant in town.

History: She got into the Servant business at a young age. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: To be a Mortician again.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Gunnloda Graybeard, Female Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 59 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Black pearl (500 gp). Silver pearl (100 gp). Sardonyx (80 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Herleva Compton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her white hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a brothel owner, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels kind of lost in life; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, In love, Mentor. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Herleva Compton, Female Human Paladin 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp. Rhodochrosite (11 gp).


Social Check DCs

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