Theobald Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet tunic with brown highlights, and long red pants that bunch up around his shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Theobald hails from a village terrorized by goblins. He worked as a nervous Cook and found it very stressful. He's since become an addict/alcoholic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Impulsive, Addict. Bonds: Enemies, Job. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 98 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2400 gp. Obsidian (12 gp). Rose (30 gp). Jet (160 gp). Fiery yellow corundum (1300 gp). Black pearl (400 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" northern man, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His moppish red hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Justice, Gifted. Bonds: Immigrant, Criminal record. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 6 (-2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Old masterpiece painting (1600 gp). Gold music box (1000 gp). 1 Minor magic item.
Drogo Cornish, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is cut close to his head. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Joker, Impeccable. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 1000 gp.
Cecily Payton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has a very tight haircut. Her brown eyes are slightly larger than normal.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Doctor and was forced into it by her family; and a strong sense of loyalty to dragonborn people
Flaws: Racist. Bonds: Rich, Attractive, Religious, Family. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Harvest Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light brown in addition to tight pants. He has gray fur. His copper eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small desert village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 90 pp. Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Melissa Colby, Female Human [Permalink]
Personal [hide]
Description: 4'8" and muscular, this western woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long chestnut hair kept up in a rat tail. She has several tiny jet earrings on each ear.
Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Sailor father left her crippled. She has worked as a Detective like her father before her.
Motivation: She'd like to take her coworkers down a peg; and she wants revenge against gnolls
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Has a crush, Job, Enemies. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 190 gp. 1 Masterwork Uncommon Weapon.
Elama Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of warhammers on her belt, each one with a topaz on the hilt. With bright blonde hair. Her eyes are a pleasant hazel.
Personality: She is happy with her job as a Beggar. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Beggar.
Motivation: Further expansion of business.
Ideals: Fighting, Joker. Bonds: Attractive, Job, Military. Occupation: Beggar
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Gerald Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright silver hair and a scraggly beard. His amber eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.
Motivation: To protect his home; and to clean up the streets
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Immigrant, Guardian. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Argran Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south to a Carpenter, Argran learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Impulsive, Addict. Bonds: Job. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Tanglefoot bags. 1 Smokesticks.
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