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NPC Generator

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Advanced [show]


Engong Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear black tank tops with pastel skirt and is in decent physical shape. She has wavy red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.

History: Born to a pair of adventurers, Engong grew up listening to her mother's many stories. Through the years after Engong was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Engong's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She loathes her own lifestyle.

Ideals: Gifted. Flaws: Insomniac, Depressed, Antagonistic. Bonds: Adventurer. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Engong Altham, Female Half-Orc Druid 7
Medium (4'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 3000 sp.


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large tan mantle and cape that has been intricately interwoven into his brown robe. His hair is golden, silky, and of moderate length. He has blue eyes and a tan hat with a brown feather.

Personality: Himo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Wants to work out more often; and a deep hatred of giants

Ideals: Athletic, Extrovert, Professionalism. Bonds: Attractive, Poor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Himo Iranapha, Male Elf Druid 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)16 (+3) 7 (-2)10 (+0)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Giant, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Nogu Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She carries a battered ceremonial dagger and tarnished crossbow as well. Her hair is long and black with streaks of auburn, and is pulled back with small black clips. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.

History: Nogu was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: To prove her worth to the world.

Ideals: Fighting, Philantrophist. Flaws: Addict, Impulsive. Bonds: Attractive. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Nogu Morton, Female Half-Orc Monk 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)5 (-3) 11 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Veit Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Barber in town.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Roofer again; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Bonds: Attractive, Job, Mentor, Family. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Veit Foamtankard, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 59 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 8 (-1)6 (-2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Red garnet (90 gp). Blue star sapphire (1200 gp). Black pearl (1500 gp). Freshwater pearl (8 gp). Moonstone (70 gp). Red-brown spinel (90 gp). Golden yellow topaz (1500 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She wears her golden hair up in a very large beehive style do. Her eyes are green and catlike.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can't help but pocket interesting objects she comes across

History: Her mother raised her in a mountain cabin. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Bonds: Job, Criminal record, Nature, Rich, Enemies. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Portia Stonebridge, Female Halfling Bard 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His brown hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Jeweler business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Optimist. Bonds: Immigrant, Job, Has a crush. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Robert Marston, Male Human Bard 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Deception +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Fiery yellow corundum (1000 gp). Blue star sapphire (1000 gp). Onyx (40 gp). Violet garnet (1300 gp). Chrysoprase (40 gp). Chrysoprase (40 gp). Moonstone (40 gp).


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He sports a flattop fur cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption

Ideals: Impeccable, Justice, Persistence. Bonds: Criminal record, Nature, Religious. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Gale Of Ale, Male Tabaxi Barbarian 12
Medium (5'11") Tabaxi, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 109 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)6 (-2) 17 (+3)16 (+3)
Skills Arcana +2, Insight +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Moss agate (15 gp). Citrine (20 gp). Moss agate (15 gp). Coral (80 gp). Alexandrite (500 gp). Blue quartz (15 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Seven Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" southern woman, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her fur, while still mostly gray, has prominent grey streaks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 4 years old her parents immigrated from the south. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She inherited the family business which she has now maintained for 6 years.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Seven Plume, Female Tabaxi Adept 18
Medium (6'3") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 95 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)18 (+4) 9 (-1)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Orc, Giant
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 800 pp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (5000 gp). Solid gold idol (1200 gp). Old masterpiece painting (2200 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold music box (3000 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (40 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Solid gold idol (1200 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Baz Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. He keeps his red hair in a pixie cut. His fierce violet eyes like to dwell on things.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He became a Blacksmith soon after.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and expand his business

Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Baz Beckwith, Male Half-Orc Rogue 8
Medium (5'10") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 900 gp. Moss agate (10 gp).


Social Check DCs

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