Theodoric Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a shortspear. His long golden hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He enjoys reading and quiet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical. Bonds: Military, Nature. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 12)
Armor Class 6
Hit Points 29 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +0 / 3d10-4, Grapple +2
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1500 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (1500 gp). A necklace of small pink pearls (2000 gp).
Althaea Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers red and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bristling with hidden weapons, mostly greataxes and scythes. Sporting a white mohawk this woman's hair draws a lot of attention. She has gleaming, smiling green eyes.
Personality: Althaea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 20 gp.
Leaf Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear pastel pants and tee shirts. Her yellow fur is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Leaf was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 104 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Lapis lazuli (8 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Deep green spinel (60 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Golden pearl (60 gp). Citrine (80 gp). Iolite (80 gp). Azurite (8 gp). Tiger eye turquoise (8 gp). Golden yellow topaz (1600 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Falkrunn Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. She has dyed her greying white hair a little too much giving a sharp white color. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: While she acts the brute, she is far gentler than she would appear. She misses her home and complains about the freezing weather, even in summer.
History: Born in the south to a Ploughman, Falkrunn learned a great deal about her father's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and to be a butcher again
Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Job, In love, Rich. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Bloodstone (40 gp). Chalcedony (40 gp). Lapis lazuli (8 gp).
Menny Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Hunter, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in a small plains village. Menny was born on a far southern plains where she grew up under the tutelage of her father, an expert Hunter. She has drifted from career to career and currently works as a Hunter.
Motivation: Expand her business; and balancing her hectic life and new hunter responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. Carnelian (20 gp). Malachite (4 gp). Amethyst (50 gp). Moss agate (4 gp). Chrysoprase (20 gp).
Bryseis Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'9". She dresses like a well dressed Detective does, and her gloved hand is found clutching a sai. She wears a broad hat to cover her moderate length dark red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 9 years.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Justice, Impeccable, Gifted. Bonds: Job, Attractive. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Elven, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Blue sapphire (900 gp). Hematite (9 gp). Aquamarine (1000 gp). Iolite (80 gp). 1 Minor magic item.
Ralf Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a grey poncho over his likewise colored trousers and shirt. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Tiger eye turquoise (7 gp).
Lone Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy orange fur. She wears a brown coat over a white low-cut shirt, and a broad hat upon her head. She has a hunchback. She keeps her orange fur in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a great chef.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, In love. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 5000 sp. Tourmaline (140 gp). Red garnet (140 gp). White pearl (140 gp). Star rose quartz (80 gp). Chrysoberyl (140 gp). Fiery yellow corundum (1400 gp). Eye agate (15 gp).
Shadow Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a pastel shirt with thin yellow vertical stripes and grey pants. His lavender fur is still thick. His eyes are a pleasant hazel.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Shadow lived on a farm with his father, near the main road leading to a nearby town. Shadow was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.
Motivation: Half-Elven compassion; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Family, Religious. Occupation: Body Guard
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 10 (+0) | 5 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +0
Possessions: 3000 sp. 1 Minor magic item.
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