Purah Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a well pressed and immaculate suit (or dress). Her blue hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Purah embodies much of what other species detest in the Tieflings. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When she was but 5 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 200 gp. Aquamarine (500 gp). Red-brown spinel (100 gp). Alexandrite (500 gp). 1 Minor magic item.
Mordai Madness, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His hair is greying and his face has many wrinkles. His gold eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers.
Flaws: Antagonistic. Bonds: Rich, Family, Military. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Brown-green garnet (160 gp). Deep green spinel (160 gp).
Thamior Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is black, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp.
Elama Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.
History: Born in the south to a Weaver, Elama learned a great deal about her father's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Weaver job now, and dutifully fulfills any obligations she has.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Shy, Hedonist. Bonds: Job, Criminal record. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Everburning torch. 4 Smokesticks. 4 Alchemist’s fire. 4 Smokesticks.
Roondar Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in blue turtlenecks beneath a white coat with brown slacks. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Doctor, who enjoyed hunting, Roondar was taken on many hunting expeditions. He was an apprentice working in his father's forge. He became a Blacksmith soon after.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice, Entrepeneur. Bonds: Nature, Job, Criminal record. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Damakos Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown and curly. His half smiles and white eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he feels kind of lost in life
Flaws: Depressed. Bonds: Immigrant, Attractive, Religious, Nature. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.
Trym Rutherford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Impeccable, Logical, Athletic. Flaws: Mundane. Bonds: Nature. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 51 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Elama Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her long white hair is drawn into a two foot long braid. This blue eyed northerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: Born to a pair of adventurers, Elama grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Bookbinder for hire.
Motivation: Expand her business.
Flaws: Antagonistic. Bonds: Religious, Adventurer, Job. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp.
Pelt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Jeweler. He has dyed his greying white fur a little too much giving a sharp white color. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a forest tribe. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in longsword use. He has achieved small success as a Jeweler.
Motivation: Someone believes him a fraud; and to be a ruler again
Ideals: Logical, Fighting. Bonds: Job, Nature, Enemies. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
