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NPC Generator

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Advanced [show]


Calcitro Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears a red costume with the symbols of the sun god on his torso. His blonde hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Calcitro was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Flaws: Ugly, Shy. Bonds: Job, Rich, Nature. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Calcitro Whispermouse, Male Halfling Commoner 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a grey and white handkerchief worn on his right side. His hair is red and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Uraim Strakeln, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 12 (+1)6 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Portia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a simple red robe with black stripes complete with hood. She has a hunchback. Her chestnut hair is cut short with large spiked bangs in the front. Her amber eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the east. A freak accident while working with her Banker father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Flaws: Ugly, Shy, Disease. Bonds: Poor, Family. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Portia Quickstep, Female Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 3000 sp. Alexandrite (400 gp). Moss agate (5 gp).


Social Check DCs


Azaki Raethran, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is slicked back into a classic pompadour. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: When he was but 4 years old his parents immigrated from the north. He helped his mother out around the business and became quite the natural. He was granted arcane powers by his dying sister.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Azaki Raethran, Male Elf Paladin 11
Medium (5'2") Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1200 gp. Deep blue spinel (300 gp). Rock crystal (50 gp). Citrine (50 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears pastel cloth garments or leather armor, and sports empty pouches on his belt. He sports a flattop fur cut. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sun was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Sun never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Religious, In love. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Sun In Shadow, Male Tabaxi Aristocrat 6
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (6 gp). Peridot (70 gp). Banded agate (6 gp).


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His yellow fur is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Emerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Emerald's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant, Religious, Adventurer. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Aristocrat 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)18 (+4) 13 (+1)12 (+1)
Skills Investigation +8, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Sylvan, Ignan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 5000 sp. Freshwater pearl (12 gp). Banded agate (12 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Oren Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His deerstalker hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich eastern family. A freak accident while working with his Slave Trader mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Secretive. Bonds: Rich. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Oren Fastfoot, Male Halfling Warlock 8
Small (2'10") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Infernal, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 300 gp. Rhodochrosite (6 gp). Banded agate (6 gp). White opal (1400 gp). Chrysoprase (20 gp).


Social Check DCs


Chay Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears just a red suit. He has moderate length auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Chay would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Chay hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Chay took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated. Bonds: Military, Enemies, Nature. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Chay Strongbones, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 6 (-2)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marastyr Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: She wants to meet her childhood hero; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Marastyr Battlehammer, Female Dwarf Warrior 3
Medium (3'9") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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