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NPC Generator

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Advanced [show]


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is still thick. His eyes are violet and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Servant. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Enemies, Job. Occupation: Servant

Voice: American accent

Attributes [hide]

Tod Wildheart, Male Halfling Commoner 14
Small (2'11") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 79 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Insight +5, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Mary Huckabee, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Fortune-teller. She carries a battered bow and tarnished greataxe as well. She has slicked back chestnut hair. Her fierce brown eyes like to dwell on things.

Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Bather, but she got bored and became a Fortune-teller. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting, Impeccable, Entrepeneur, Logical. Bonds: Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Mary Huckabee, Female Human Bard 6
Medium (4'8") Human, Neutral Evil (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. Blue quartz (13 gp).


Social Check DCs


Helja Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. With wild blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Helja Stoutale, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Senteq Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He wears a colorful flower in his blonde hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: He was born several months after his father was called into army service. When Senteq reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated, Gifted, Fighting. Bonds: Attractive, Military. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Senteq Quillsharpener, Male Gnome Sorcerer 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Furrele Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black costume with the symbols of the four houses of cards on her torso and is in decent physical shape. She wears a Stetson hat to hide her balding. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born at the edge of vast island. Furrele liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and someone believes her a fraud

Ideals: Justice, Logical. Bonds: Attractive, Nature, Immigrant. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Furrele Baharoosh, Female Dragonborn Rogue 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)18 (+4) 11 (+0)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Infernal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Hematite (12 gp). Pink pearl (90 gp). Moonstone (80 gp). Rose (80 gp).


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He carries a battered shield and tarnished greatsword as well. His red hair is thinning but still full. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Fulbar Hogcollar, Male Halfling Druid 11
Small (3'0") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 86 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Arcana +8, Investigation +8
Senses Passive Perception 13
Languages Common, Halfling, Elven, Auran, Aquan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 3200 gp. Sard (30 gp). Smoky quartz (30 gp). Obsidian (12 gp). Black pearl (1600 gp). Star ruby (1400 gp). Rock crystal (30 gp).


Social Check DCs


Gubrash Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a robe, a symbol of his god around his neck, and a shield on his belt. He sports a long white beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gubrash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Rich. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Gubrash Lincoln, Male Half-Orc Adept 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 18 (+4)9 (-1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 600 gp. Blue sapphire (1300 gp). Zircon (70 gp). Lapis lazuli (10 gp). Banded agate (10 gp).


Social Check DCs


Sapply Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this western man wears a robe, a symbol of strength around his neck, and a morningstar on his belt. He wears his brown hair down. He is baby faced.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Barrister in town.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sapply fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Job. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Sapply Quillsharpener, Male Gnome Warrior 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp.


Social Check DCs


Oriel Warwick, Female Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is renowned for her bright brown dresses and hats. She has done her best to style her golden hair to look like a famous performer. Her eyes are blue.

Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.

History: Oriel was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To get a good night's sleep; and she wants revenge against orcs

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Guardian, Enemies. Occupation: Hunter

Voice: German accent

Attributes [hide]

Oriel Warwick, Female Human Monk 3
Medium (4'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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