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NPC Generator

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Advanced [show]


Calcitro Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His eyes are hazel and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Calcitro grew up listening to his father's many stories. A gifted student he started as a Layabout, but he got bored and became a Mayor. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and a deep hatred of gnolls

Flaws: Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Mayor

Voice: American accent

Attributes [hide]

Calcitro Brightmoon, Male Halfling Aristocrat 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahinar Othronus, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a very tight haircut. This violet eyed southerner is not easily forgotten.

Personality: She is overprotective of those who hire her services. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Ahinar was born the youngest of three triplets. One day when Ahinar was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Ahinar was heart-stricken from the event, and her father started working long hours to provde for them. After months of barely getting by, Ahinar managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: A rival would like her out of the picture.

Flaws: Insane, PTSD. Bonds: Rich, Guardian, Criminal record, Family. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Ahinar Othronus, Female Elf Warrior 6
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He is content.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rangrim Thrahak, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)12 (+1) 11 (+0)3 (-4)
Skills Intimidation -2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Kellen Reese, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. He has done his best to style his red hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kellen is combative with any and all who dare try his patience in the slightest.

History: Kellen was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Justice, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Kellen Reese, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 17 (+3)18 (+4) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal, Orc, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. Aquamarine (1100 gp). Black pearl (1100 gp).


Social Check DCs


Fargrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. A gifted student he started as a Blacksmith, but he got bored and became a Knight. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Fargrim Bofdann, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vadania Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many green ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. Her silver hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A true patriot, Vadania would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Vadania has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and she is greedy

Flaws: Ugly, Terse, Disease. Bonds: Rich, Military. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Vadania Selevarun, Female Elf Warlock 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 1 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 5 (-3)15 (+2) 18 (+4)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pearl Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears red cloth garments or leather armor. Her long silver hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Disease. Bonds: Adventurer. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Pearl Glenfellow, Female Halfling Cleric 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 800 gp.


Social Check DCs


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a tan suit, violet shirt, and yellow tie. His white hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Glim Reese, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 6 (-2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears professional attire, and his gloved hand is found clutching a greataxe. His brown hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He struck the Priest job and began his own company from there.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and wants to open a new tavern

Flaws: Insane. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Beckwith, Male Human Rogue 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. Banded agate (16 gp). Jet (150 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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