Immeral Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he sports tan clothing, slightly heavier than average wear. His hair is short and silver. His blue eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid.
Ideals: Disciplined, Entrepeneur. Bonds: Has a crush, Adventurer. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 gp. 1 Darkwood Buckler.
Flask Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown shirt with thin red vertical stripes and yellow pants. He keeps his long brown fur kept up in a rat tail. His eyes are yellow.
Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well
Ideals: Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Two Llamas Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His fur is greying and his face has many wrinkles. This copper eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: He got into the Painter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying sister.
Motivation: To share knowledge with the world; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Joker, Logical, Gifted. Bonds: Poor, Job. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Iolite (80 gp). Banded agate (12 gp). Zircon (80 gp). 1 Alchemist’s fire.
Vicky Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a lot of dark rich colors, with gold accents. Her hair is white and curly. Her eyes are likewise blue.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Energy wise she seems alert and responsive.
History: Gifted from a young age, Vicky studied abroad. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Professionalism, Gifted. Bonds: Attractive, Enemies, In love. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Eida Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in earthy colors with a red and tan handkerchief worn on her left side. She has dyed her greying white hair a little too much giving a sharp white color. She has several tiny jet earrings on each ear.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Eida was born in the south. At a young age she loved to build and create. Eida was born on a far southern desert where she grew up under the tutelage of her father, an expert Shepherd. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Persistence. Flaws: Fearful. Bonds: Rich, Attractive, Immigrant. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Onyx (80 gp). 1 Minor magic item.
Rolen Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He has a small bristly mustache and wavy golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Addict, Forgetful. Bonds: Poor, Immigrant. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Luthra Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She has shaved her head bald. Her eyes are blue and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Attractive, Poor, Slave. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 110 pp. Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Pain, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is dark red, silky, and of moderate length. His eyes are likewise white. His teeth are white and perfect.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. Balam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Optimist. Bonds: Rich, Attractive, Adventurer. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Radomir Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his silver hair to look like a famous performer. He has violet eyes and a white hat with a blue feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Poor, Nature, Enemies. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
