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NPC Generator

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Advanced [show]


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His head has been shaved. This gray eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Criminal record. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Thorpe Goldfound, Male Halfling Warrior 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has done his best to style his brown hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Ansley, Male Human Druid 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 9 (-1)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Anne Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears bulky red painted plate armor. Her clothes are grease stained in places. She wears a Stetson hat to cover her moderate length chestnut hair. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise she seems alert and responsive.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Professionalism. Flaws: Mundane. Bonds: Poor, Immigrant, Mentor. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Anne Thorngage, Female Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Hematite (15 gp). Moonstone (20 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. His small hat is riddled with cuts and holes. His eyes are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and regain custody of his son

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Flame Of Ale, Male Tabaxi Commoner 12
Medium (5'10") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 19 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Deception +6, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (1100 gp). Sard (40 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Eldon Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful brothel owner made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Optimist. Bonds: Job, Mentor, Nature, Family. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Eldon Dunben, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Nora Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This woman tends to wear a white poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. Her black hair is cut short with large spiked bangs in the front. Her eyes are a pleasant green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the north to a Cartwright, Nora learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She has drifted from career to career and currently works as a Cartwright.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels kind of lost in life

Flaws: Depressed. Bonds: Guardian, Enemies, Job, Nature. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Nora Copperkettle, Female Halfling Expert 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Meriele Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky blue painted plate armor. Her chestnut hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Meriele will drive conversation. When she's not drinking or sleeping the drinks off, she's doing music.

History: Born in the south her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Barber

Voice: Whispers

Attributes [hide]

Meriele Amastacia, Female Elf Expert 7
Medium (5'2") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggan Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is lengthy. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wiggan took refuge in the ruined castle and found the beat up shield and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Wiggan Warmwater, Male Halfling Bard 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Deep blue spinel (600 gp).


Social Check DCs


Dell Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears many layers of old clothing at all times. She wears a broad hat to cover her moderate length black hair. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Animals are drawn to her, and she is able to talk to them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 2 years.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dell Greenbottle, Female Halfling Ranger 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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