Gurdis Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon her head. She keeps her brown hair in a flapper bob. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and to get a good night's sleep
Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Religious, Family. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kristryd Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Jeweler uniform. She has slicked back chestnut hair. Her fierce brown eyes like to dwell on things.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born at the edge of vast plains. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined. Bonds: Job, Religious, Nature, Rich. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1300 sp.
Amnon Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a black suit. His hair is greying and his face has many wrinkles. He has a dull look in his silver eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Elven, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Moss agate (14 gp). Violet garnet (1500 gp). 1 Minor magic item.
Salanop Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is well kept. Her eyes are amber.
Personality: She is mildly Gnome supremacist, though she does not identify as such. A true patriot, Salanop would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Salanop took refuge in the large cave and found the beat up whip and armor she uses now. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and dwarven compassion
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Military, Nature. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.
Holg Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Stableman uniform. With a patchy chestnut beard and wild chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. He worked as a nervous Stableman and found it very stressful. He struck the Stableman job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. Smoky quartz (20 gp). Obsidian (10 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.
Rurik Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown coat over a white low-cut shirt, and a deerstalker hat upon his head. He has chestnut hair. His hazel unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.
History: Rurik was born in the west. At a young age he loved to build and create. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has achieved small success as a Scribe.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Flaws: Disease, Depressed. Bonds: Job. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Silver chalice with lapis lazuli gems (30 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).
Naivara Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Doctor, and a wedding ring on her right hand. She keeps her golden hair in a pixie cut. Her eyes are amber.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is her passion
Flaws: Shy, Addict, Disease. Bonds: In love, Religious, Adventurer. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 80 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Old masterpiece painting (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (40 gp). 1 Minor magic item.
Engong Ansley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.
Motivation: Retire the richest woman in the west.
Ideals: Fighting, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 120 gp.
Beast Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. Her Stetson hat is riddled with cuts and holes. Her yellow eyes lackadaisically let the world flow into them.
Personality: She never swears and excessively uses polite adverbs when speaking. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and wants to have a good time and be beloved
Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Bricklayer
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Blue quartz (4 gp). Golden pearl (90 gp). White pearl (90 gp). Golden pearl (90 gp). 1 Minor magic item.
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