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NPC Generator

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Advanced [show]


Merla Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern woman wears light armors faded through time and improper care. Her brown hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Dilettante, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Soapmaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and to settle down with her crush

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Poor. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Merla Copperkettle, Female Halfling Sorcerer 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jade Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her gray fur well, parting it to the left. She has gleaming, smiling copper eyes.

Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Jade was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She has achieved small success as a Cook.

Motivation: Sabotage a competitor; and to unite with her brother

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Jade Thunder, Female Tabaxi Fighter 3
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Greedy, Disease. Bonds: Attractive. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Anselm Westcott, Male Human Paladin 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Performance +6, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2600 gp.


Social Check DCs


Kava Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black trousers with tan and red striped suspenders. She wears various colorful collared shirts, and she perpetually has her club ready. Her blue crest is long and unkept. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kava took refuge in the old dungeon and found the beat up club and armor she uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kava fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Nature. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Kava Delmirev, Female Dragonborn Ranger 8
Medium (6'1") Dragonborn, True Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Golden yellow topaz (500 gp). Lapis lazuli (16 gp). Black pearl (500 gp). Sard (30 gp). Aquamarine (500 gp).


Social Check DCs


Prosperine Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. Her right leg appears badly burned and disfigured. She has red hair. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.

History: She was born on a small isolated farm. Her first spouse was a Laborer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Laborer they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Family. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Prosperine Wisdom, Female Tiefling Paladin 5
Medium (4'10") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Margery Blythe, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown coat over a black low-cut shirt, and a broad hat upon her head. She is bald on top and has large brown tufts of hair around her ears. Her eyes are gray and catlike.

Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.

History: Born to a Ploughman, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Doctor.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Margery Blythe, Female Human Druid 10
Medium (5'6") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 110 pp.


Social Check DCs


Gruk Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling hazel eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and he wants revenge against orcs

Ideals: Optimist. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Gruk Tindall, Male Half-Orc Paladin 12
Medium (6'8") Half-Orc, Neutral Evil (CR 12)
Armor Class 13
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. A necklace of small pink pearls (5000 gp). Jeweled electrum ring (4000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a long, brown, dusty cloak, and is pretty ugly. Her yellow fur is lengthy. Her blue eyes are slightly larger than normal.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She has all her life been fascinated with poetry.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered poetry. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk

Ideals: Artistic, Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Trail On the Water, Female Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Valanthe Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and grey handkerchief worn on her left side. She has a slight overbite and is overall scrawny. She has styled her chestnut hair well, parting it to the left. Her blue eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can't help but pocket interesting objects she comes across

History: Valanthe hails from a village terrorized by illithids. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Valanthe took refuge in the large cave and found the beat up club and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by illithids. Valanthe was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Many illithids want her driven away.

Ideals: Disciplined. Bonds: Criminal record, Enemies, Nature. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Valanthe Fasharash, Female Elf Cleric 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 5 (-3)11 (+0) 11 (+0)4 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs

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