Geoffrey Digby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears grey cloth garments or leather armor. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Depressed, Addict. Bonds: Nature, Job. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. Brown-green garnet (50 gp). 1 Masterwork Common Ranged Weapon.
Ellywick Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears bulky blue painted plate armor. With wild golden hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Ellywick would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her mother. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Fighting. Bonds: Immigrant, Military, Enemies. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 74 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean pastel cloak covering her clean studded leather, and carries clubs. Her gray fur is still thick. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. She is frequently practicing swordplay.
History: Born to a Architect, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Jade was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Poor. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 16 (+3) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Marastyr Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears an entirely grey suit with red socks and a vest with buckled shoes, and sports empty pouches on her belt. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She used her abilities to travel the world and help people.
Motivation: Expand her business; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Euphemia Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a red shirt with thin blue vertical stripes and black pants. She keeps her long chestnut hair kept up in a rat tail. This blue eyed southerner is not easily forgotten.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Courier but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family Her first spouse was a Dyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Since then, she has sought to make the best of life.
Motivation: An old rival family wants her found.
Ideals: Pacifist, Optimist. Bonds: Family, Criminal record. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Theirastra Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is also unnaturally pale. She keeps her long auburn hair kept up in a rat tail. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Theirastra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Enemies, Poor. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 101 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Solid gold idol (200 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Miller. His skin is fair and his fingers are delicate and long. His auburn hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Half-Orc culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Arannis was raised in a hard working conservative environment. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Racist, Hedonist, PTSD. Bonds: Job. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1800 gp. Citrine (70 gp). Freshwater pearl (9 gp). Sard (70 gp). Hematite (9 gp). Black pearl (700 gp). 1 Minor magic item.
Tree Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Carter. She has a penchant for wearing a ring with an oversized jet on her left hand. Her beige fur is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. Her arcane abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Carter.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Artistic, Gifted. Bonds: Job, Rich, Attractive. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1800 gp. 1 Minor magic item.
Gimgen Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey top hat and grey clothes. He has styled his chestnut hair well, parting it to the right. His eyes are amber and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his father was called into army service. In his 14th year, his parents were killed by a gnolls raid, leaving Gimgen alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Logical. Bonds: Job, Military, Enemies. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 230 gp.
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Their contribution stands as a beacon of hope for all adventurers!