Flame Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her long red fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Body Guard business at a young age. She dropped out of school before completing her studies. She's since become an addict/alcoholic.
Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult.
Ideals: Athletic, Logical. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp.
Bilbron Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His golden hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south, but his parents moved at a very young age to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
Isabella Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and carries kukris. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her green eyes are passionate and lively.
Personality: She is fixated on the number 56. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with her god.
History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Isabella took refuge in the old dungeon and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Religious, Nature. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 11)
Armor Class 8
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +7
Possessions: 9000 sp. Large well-done wool tapestry (400 gp). Finely wrought small gold bracelet (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.
Beast Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light pastel in addition to tight pants, and is pretty ugly. He has cinnamon fur. His eyes are hazel and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Beast enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Adventurer, Enemies. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 800 gp. Rose (60 gp). Hematite (6 gp). Alexandrite (500 gp). Coral (110 gp).
Virra Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a moderate pudge and is not very fit. Her blonde hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to loving parents in a slum to the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: An old rival family wants her found; and she has decided she is irredeemable
Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Poor, Family. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Deep green spinel (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ekemon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely black suit with brown socks and a vest with buckled shoes. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Ekemon grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Mella Floshem, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her hair is greying and her face has many wrinkles. She has gleaming, smiling hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. The war was a terrible time for her, and Mella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She loathes her own lifestyle.
Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 6 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
Charles Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a yellow and blue robe with the hood down. His head has been shaved. His eyes, though not visible through his cowl, are hazel.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Pink pearl (60 gp).
Gerard Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His long white hair is drawn into a two foot long braid. His eyes are likewise gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. After coming to the age of reason, Gerard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Brewer.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Ideals: Optimist, Gifted. Bonds: Poor, Job, Religious. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Red spinel (160 gp). Black pearl (900 gp). Silver pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
