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NPC Generator

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Advanced [show]


Juliana Hayley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her moppish brown hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Juliana studied abroad. As a young adult she joined a group advocating for an improvement in Human conditions. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels kind of lost in life; and wants her loneliness to end

Ideals: Gifted, Logical. Flaws: Racist, Depressed. Bonds: Has a crush. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Juliana Hayley, Female Human Ranger 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bethrynna Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her flail. Her hair is blonde, silky, and of moderate length. Her gray eyes have a joyful gleam in them most of the time.

Personality: Bethrynna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Bethrynna was born with her father's beautiful face. She helped her father out around the business and became quite the natural. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult.

Ideals: Athletic, Extrovert. Bonds: Attractive, Job. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Bethrynna Suithrasas, Female Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills History +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Malachite (7 gp). Moonstone (30 gp). Lapis lazuli (7 gp).


Social Check DCs


Gynnie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her red hair. Her eyes are hazel and she is always smoking a pipe.

Personality: Always inclined to offer people food she seems plenty friendly. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Gynnie took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Athletic, Philantrophist, Gifted. Bonds: Attractive. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Gynnie Elderberry, Female Halfling Rogue 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Sweet Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her red fur, when down, is lengthy. Her amber unseeing eyes seem to look past you.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.

History: She was born in the east, but her parents moved at a very young age to the west. Through the years after Sweet was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sweet's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Professionalism. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Sweet Thunder, Female Tabaxi Adept 3
Medium (5'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Edge Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown cloak. He wears a top hat to cover his moderate length gray fur. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Edge studied abroad. He worked as a nervous Butcher and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Gnomish compassion; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Shy, Racist. Bonds: Attractive, Job. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Edge Wing, Male Tabaxi Rogue 4
Medium (5'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Qemuel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His dark red hair is matted, messy, and big. His white eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Qemuel hails from a village terrorized by goblins. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Qemuel began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Qemuel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and many goblins want him driven away

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Qemuel Dread, Male Tiefling Adept 13
Medium (5'2") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 28 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 14 (+2)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 400 pp. Amethyst (130 gp). White pearl (130 gp). Smoky quartz (30 gp). Red garnet (130 gp). Fire opal (1500 gp). Alexandrite (500 gp). Violet garnet (500 gp). Eye agate (5 gp). Zircon (30 gp). Black opal (1500 gp). 1 Minor magic item.


Social Check DCs


Emmeline Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears light armors faded through time and improper care. She wears her golden hair up. Her green eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Knight in town.

History: She was born in the east, but her parents moved at a very young age to the south. A gifted student she started as a Animal Trainer, but she got bored and became a Knight. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Immigrant, Adventurer. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Emmeline Thorton, Female Half-Elf Bard 13
Medium (5'7") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 55 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Deception +8, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: Black opal (700 gp). Tourmaline (60 gp). Eye agate (4 gp). Red garnet (60 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His yellow fur is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his copper eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Born to a Butcher, his mother struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Poor, Criminal record. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Sun On the Water, Male Tabaxi Aristocrat 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 700 gp. Peridot (80 gp). Blue star sapphire (1300 gp). Azurite (8 gp). Deep blue spinel (1200 gp).


Social Check DCs


Aldous Bradford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Slave, Nature. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Aldous Bradford, Male Human Barbarian 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 84 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 50 pp. Pink pearl (80 gp). Onyx (60 gp). Obsidian (14 gp). Onyx (60 gp). Violet garnet (600 gp). Violet garnet (600 gp). Emerald (1400 gp). Citrine (60 gp).


Social Check DCs

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