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NPC Generator

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Advanced [show]


Uzza Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears black cloth garments or leather armor. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants she idolized her father. As a young adult she joined a group advocating for an improvement in Tiefling conditions. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Flaws: Shy, Racist. Bonds: Attractive, Family, Immigrant. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Uzza Tragedy, Female Tiefling Warrior 6
Medium (5'1") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 10 (+0)20 (+5)
Skills Animal Handling +3, Intimidation +8
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jheri Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of scythes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her copper crest is unkempt and raggedy. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Jheri was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jheri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Jheri Zzzxaaxthroth, Female Dragonborn Cleric 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 80 pp.


Social Check DCs


Reddlepop Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. Her white hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has all her life been fascinated with singing.

History: The child of western immigrants she idolized her father. Reddlepop was born on a far western mountains where she grew up under the tutelage of her father, an expert Jeweler. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with her sister; and she's looking for her big break

Ideals: Fighting, Joker, Artistic. Bonds: Immigrant, Adventurer, Family. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Reddlepop Folkor, Female Gnome Paladin 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)17 (+3) 8 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Terran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Red spinel (60 gp). Rock crystal (50 gp). 1 Disguise kit. 1 Spyglass. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Gomory Eastoft, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown cloak and cross-gartered black stockings, and is pretty ugly. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Mortician, Gomory learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He became a Mortician soon after.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to be a scribe again

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Job, Slave. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Gomory Eastoft, Male Human Warrior 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Vistra Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is smooth and relatively long. Her violet eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Vistra grew up listening to her father's many stories. She married young, but lost her spouse to illithids. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many illithids want her driven away.

Flaws: Emotional, Depressed. Bonds: Adventurer, Enemies. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Vistra Morigak, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 80 gp.


Social Check DCs


Melissa Dalton, Female Human [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she has a large grey mantle and cape that has been intricately interwoven into her red robe. She keeps her long brown hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Melissa grew up listening to her mother's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is searching for what she claims is her rightful reward.

Motivation: A rival would like her out of the picture.

Ideals: Joker. Flaws: Impulsive. Bonds: Adventurer, Criminal record. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Melissa Dalton, Female Human Paladin 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp. Brown-green garnet (130 gp).


Social Check DCs


Wymar Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears violet trousers with black and green striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was raised in a island tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Nature, Family. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Wymar Drover, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Sylvan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Golden pearl (80 gp). Azurite (10 gp).


Social Check DCs


Ront Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black armored body suit, with a simple tan line shooting up and back down. He has a small bristly mustache and wavy black hair. He has amber eyes and a black hat with a tan feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ront fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Religious. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Ront Bradly, Male Half-Orc Aristocrat 2
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Doudra Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. She keeps her long green crest kept up in a rat tail. She has a dull look in her gold eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: When she was but 3 years old her parents immigrated from the south. Through the years after Doudra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Doudra's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Doudra and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Doudra Grrrmmballhyst, Female Dragonborn Fighter 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 300 sp.


Social Check DCs

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