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NPC Generator

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Advanced [show]


Ernest Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Addict, Shy, PTSD. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Ernest Floshem, Male Half-Elf Wizard 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Vanchu Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern woman wears a white cloak and cross-gartered blue stockings. Her black hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: A deeply religious woman she believes everything happens for a reason. She is skeptical of what others tell her and is slow to trust.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Vanchu Charlton, Female Half-Orc Warlock 2
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)7 (-2) 7 (-2)7 (-2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of sais, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length orange fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Seamstress, Leaf learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic, Fearful, Shy. Bonds: Job, Family. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Leaf Of Claws, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 106 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 19 (+4)12 (+1) 13 (+1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp. Old masterpiece painting (800 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (800 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ranala Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze, and sports empty pouches on her belt. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Ranala Shadowcloak, Female Gnome Wizard 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Millicent Moreno, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears skinny pants and wears a brown and red robe with the hood down. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are amber.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: Meet up once more with her childhood friend.

Flaws: Disease. Bonds: Job, Religious, Adventurer. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Millicent Moreno, Female Human Ranger 8
Medium (5'7") Human, Lawful Evil (CR 8)
Armor Class 14
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Insight +6, Stealth +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp. Carnelian (50 gp).


Social Check DCs


Flame Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears brown leather gloves, a brown jacket, and tight pants. She has no fur. Her amber eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Carpenter business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.

Motivation: Expand her business.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Flame Wing, Female Tabaxi Paladin 10
Medium (5'0") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Stealth +8, Survival +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1800 gp. White pearl (50 gp). Banded agate (16 gp). Blue sapphire (1500 gp). Black star sapphire (1500 gp). Coral (50 gp). Violet garnet (1600 gp). Fire opal (1500 gp).


Social Check DCs


Kothûg Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His long auburn hair reaches down to his waist. This blue eyed northerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Insomniac, Impulsive. Bonds: Attractive, Religious, Immigrant. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Kothûg Holton, Male Half-Orc Commoner 6
Medium (6'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 14 (+2)4 (-3)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5

Possessions: 900 gp. Black star sapphire (1200 gp). Sardonyx (60 gp). Red-brown spinel (150 gp). Tourmaline (150 gp).


Social Check DCs


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright grey suits and hats. His chestnut hair and beard is wavy and long. His fierce green eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Baern was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and to be a sellsword again

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Baern Trueblood, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 6 (-2)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. 4 Smokesticks.


Social Check DCs


Howard Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His brown hair is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Howard Stoutman, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 4000 sp. 1 Buckler. 1 Breastplate.


Social Check DCs

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