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NPC Generator

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Advanced [show]


Nykkan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green shirt with thin white vertical stripes and violet pants. His gold crest is braided into rings. His eyes are red and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Nykkan grew up listening to his father's many stories. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Nykkan Argenthrixus, Male Dragonborn Bard 11
Medium (6'4") Dragonborn, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Draconic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 100 pp. Jeweled electrum ring (3000 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Tenena Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor. Her hair is greying and her face has many wrinkles. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Tenena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out

Flaws: Shy, Hedonist, Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tenena Nucklestamp, Female Gnome Ranger 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Rangrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Rich, Family. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Rangrim Fallack, Male Dwarf Warlock 7
Medium (4'4") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 61 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Orsik hails from a village terrorized by goblins. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Orsik began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Orsik was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Disease. Bonds: Enemies. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Orsik Strongheart, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Solid gold idol (200 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Griselda Langston, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a brown coat over a black low-cut shirt, and a deerstalker hat upon her head. She is tall, broad shouldered and powerfully built. Her auburn hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a small toy that she constantly fidgets with.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Griselda was left her father's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Military. Occupation: Knight

Voice: Raspy

Attributes [hide]

Griselda Langston, Female Human Rogue 7
Medium (5'1") Human, Lawful Evil (CR 7)
Armor Class 8
Hit Points 6 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)15 (+2) 7 (-2)14 (+2)
Skills Perception +1, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 11000 sp.


Social Check DCs


Ortegar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a white poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His blonde hair is kept up in a ponytail inside a Stetson hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast mountains. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Nature. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ortegar Shadowquick, Male Halfling Adept 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 8 (-1)9 (-1)
Skills Arcana +6, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Auran, Undercommon, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rhodochrosite (12 gp). Deep blue spinel (800 gp). Pink pearl (110 gp). 1 Minor magic item.


Social Check DCs


Dynamic In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His fur is cinnamon and very short. His eyes are copper and he is always smoking a pipe.

Personality: He has always had a great fascination with Gnomish culture. He also is a firm believer in the manly ideal.

History: Dynamic was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Brewer like his mother before him.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and he'd like to take his coworkers down a peg

Flaws: Racist, Impulsive. Bonds: Attractive, Job, Family. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Dynamic In Shadow, Male Tabaxi Commoner 13
Medium (5'5") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 48 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)8 (-1) 18 (+4)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4

Possessions: Bloodstone (50 gp). Jasper (50 gp). White pearl (50 gp). Black opal (1000 gp). Zircon (50 gp). Emerald (1000 gp). Hematite (13 gp). Amethyst (50 gp). Golden pearl (50 gp). Violet garnet (300 gp). Hematite (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His long cinnamon fur is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Lone Of Dragons, Male Tabaxi Ranger 7
Medium (5'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 5000 sp. Golden pearl (70 gp). Alexandrite (900 gp). Red garnet (70 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.

History: Nutae was born the youngest of three triplets. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Nutae Ostoroth, Male Elf Aristocrat 10
Medium (5'5") Elf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 15 (+2)18 (+4)
Skills Deception +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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