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NPC Generator

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Advanced [show]


Azza Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: Azza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Impeccable. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Azza Temperance, Female Tiefling Cleric 8
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 8
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. She keeps her red hair in a pixie cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Attractive, Military. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Althaea Floshem, Female Half-Elf Cleric 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Zephan Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green cloak and cross-gartered blue stockings. His black hair is kept up in a ponytail inside a top hat. His eyes are red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: He was born in the east, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Terse, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Zephan Blessing, Male Tiefling Barbarian 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Darkwood Buckler.


Social Check DCs


Dayereth Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. His eyes are hazel and beady.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. When Dayereth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Rich, Enemies, Military, Mentor. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Dayereth Caphaxath, Male Elf Ranger 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Salanop Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tattered old clothes. She has moderate length red hair. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Salanop was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: A deep hatred of drow; and she loathes her own lifestyle

Flaws: Ugly, Depressed. Bonds: Enemies, Poor. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Salanop Ironhide, Female Gnome Cleric 7
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Karg Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is physically well-built. His black hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Karg took refuge in the ruined castle and found the beat up shield and armor he uses now. He has achieved small success as a Performer.

Motivation: He's attracted to the PC; and expand his business

Flaws: Cynical. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Karg Beverly, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 400 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His golden hair is slicked back into a classic pompadour. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Seamstress, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Slave. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Delebean Raulnor, Male Gnome Ranger 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 70 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 5000 gp. Azurite (14 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Rhodochrosite (14 gp). Star ruby (1600 gp). Sardonyx (50 gp). Bloodstone (50 gp). Deep blue spinel (1600 gp). 1 Medium magic item.


Social Check DCs


Geva Yardley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Miller job and began her own company from there.

Motivation: To be a Gardener again; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Slave. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Geva Yardley, Female Human Aristocrat 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She is generally well dressed albeit a few years behind the times, and her gloved hand is found clutching a trident. Her silver hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She acts crazy and hedonistic. She also hits on women, regardless of circumstances.

History: She was born at the edge of vast desert. Her family was turned out during the war. She and her family wandered east to less war torn lands. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's attracted to the PC.

Flaws: Hedonist, PTSD. Bonds: Attractive, Has a crush, Nature. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Druid 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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