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NPC Generator

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Advanced [show]


Geva Altham, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely brown suit with grey socks and a vest with buckled shoes. Her hair is long and white with streaks of silver, and is pulled back with small brown clips. She has blue eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Bowyer, but she got bored and became a Herbalist. She has achieved small success as a Herbalist.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Fearful. Bonds: Mentor, Job, Enemies. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Geva Altham, Female Human Commoner 6
Medium (4'9") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Nora Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this eastern woman typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She wears a colorful flower in her blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: Nora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Nora has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Nora Trueanvil, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp. Citrine (70 gp). Brown-green garnet (150 gp). 1 Banded mail.


Social Check DCs


Orla Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'0" and wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. She keeps her long silver hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for her, and Orla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To unite with her brother.

Flaws: Depressed. Bonds: Criminal record, Military, Rich, Family. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Orla Scheppen, Female Gnome Barbarian 9
Small (3'0") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 90 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 200 pp. White opal (900 gp). Rock crystal (70 gp). Golden yellow topaz (1000 gp). Obsidian (6 gp). Golden yellow topaz (1000 gp). Red spinel (160 gp).


Social Check DCs


Mozikth Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His scarlet crest, when down, is lengthy. His red unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Mozikth was raised in a hard working conservative environment. A freak accident while working with his Mayor father left him crippled. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Cynical, Hedonist. Bonds: Poor, Job. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Mozikth Lhamboldennish, Male Dragonborn Bard 6
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. He has a dull look in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Ideals: Optimist, Fighting. Flaws: Terse, Racist. Bonds: Military. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Varis Eathalena, Male Elf Cleric 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 67 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Arcana +5, Insight +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Banded agate (16 gp). Onyx (20 gp). Emerald (800 gp). Black opal (800 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Aquamarine (1400 gp). Banded agate (16 gp). Obsidian (16 gp). Black pearl (1400 gp). Golden pearl (60 gp). Red-brown spinel (60 gp). 1 Medium magic item.


Social Check DCs


Two Llamas In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and white handkerchief worn on her right side. Her white fur is still thick. Her eyes are amber and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has worked as a Jeweler like her father before her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Two Llamas In the Storm, Female Tabaxi Aristocrat 4
Medium (6'2") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)19 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Rock crystal (70 gp). Lapis lazuli (6 gp).


Social Check DCs


Jezebeth Rise, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her top hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Jezebeth was born in the west. At a young age she loved to build and create. She was taken from her home at a very young age. Since then, she has sought to make the best of life.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Jezebeth Rise, Female Tiefling Warrior 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Giant, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Sardonyx (20 gp).


Social Check DCs


Bucklal Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy white pantaloons and a green scarf. His long black hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Forgetful. Bonds: Poor, Job, Adventurer. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Bucklal Wildcloak, Male Halfling Druid 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)9 (-1) 9 (-1)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Moonstone (60 gp).


Social Check DCs


Darrak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" northern man, he is generally well dressed albeit a few years behind the times. His auburn hair and beard is wavy and long. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Disease. Bonds: Attractive, Family, Slave. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Darrak Silveraxe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)8 (-1) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp. 6 Acid flasks.


Social Check DCs

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