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NPC Generator

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Advanced [show]


Jade Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Actor. His black fur is heavily combed to the right. His fierce copper eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Spy, who enjoyed hunting, Jade was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To end his boredom; and he is greedy

Ideals: Athletic. Flaws: Mundane. Bonds: Nature, Rich, Criminal record. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Jade Buttons, Male Tabaxi Barbarian 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Cloth of gold vestments (180 gp).


Social Check DCs


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His hair, while still mostly auburn, has prominent grey streaks. His fierce blue eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Thorpe Goldfound, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 700 gp.


Social Check DCs


Argran Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His black hair is knotted and matted. This violet eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Argran was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Disciplined, Pacifist. Bonds: Immigrant, Poor, Adventurer. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Argran Clapham, Male Half-Orc Aristocrat 3
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)3 (-4) 15 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Cockaby Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Cockaby has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Cynical, Disease. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Cockaby Reese, Male Gnome Barbarian 6
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Dabbledob Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy tan suit. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are green.

Personality: Dabbledob wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dabbledob was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Dabbledob Quillsharpener, Male Gnome Paladin 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Theodoric Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He wears a top hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theodoric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theodoric. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Athletic. Flaws: Greedy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Theodoric Sylvaranth, Male Half-Elf Bard 4
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Harbek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Harbek studied abroad. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends; and he's in love

Ideals: Professionalism, Gifted, Logical. Bonds: Has a crush, Adventurer. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Harbek Bigtoe, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His black hair is unkempt and raggedy. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arumawann was born in the west. At a young age he loved to build and create. Cursed with unlife at a very young age, Arumawann has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Disease, Forgetful. Bonds: Poor. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Arumawann Ironhide, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Wheatley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His black hair is still thick. His amber eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He was born in a small forest village. He has had some formal painting training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: In love, Nature, Enemies. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Everard Wheatley, Male Human Commoner 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 3 (-4)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 6
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Backpack.


Social Check DCs

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