Immeral Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has shaved his head bald. His brown eyes peer out from beneath his deerstalker yellow hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Optimist, Fighting. Flaws: Impulsive. Bonds: Criminal record. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 200 gp. 1 Masterwork Artisan’s tools.
Silent Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His fur is greying and his face has many wrinkles. His eyes are copper and catlike.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Silent enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Silent was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He now mingles about in high society.
Motivation: A deep hatred of illithids; and he wants revenge against illithids
Flaws: Hedonist. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 57 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 19 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Preston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Flaws: Insane. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 10)
Armor Class 13
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 6 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 70 pp. Tiger eye turquoise (12 gp). Rose (20 gp). Black star sapphire (800 gp). Rhodochrosite (12 gp). Alexandrite (900 gp). Amber (150 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). 1 Minor magic item.
Maiathah Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a yellow cloak and cross-gartered tan stockings. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a criminal king-pin and mafia family Like her mother and her sister before her, after school she went straight into learning to become a Herbalist. She has worked as a Herbalist like her mother before her.
Motivation: Doesn't want to be a Herbalist and was forced into it by her family; and she has comitted a past crime that haunts her to this day
Flaws: Shy. Bonds: Enemies, Criminal record, Job, Family. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 600 gp.
Fonkin Garrick, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair, when down, is lengthy. His eyes are a pleasant violet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Fonkin reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Gifted. Flaws: Sensitive. Bonds: Immigrant, Military, Family. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 42000 sp.
Olunt Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears tattered old clothes. His hair, while still mostly red, has prominent grey streaks. He has gray eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Olunt was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Insane. Bonds: Enemies, Criminal record, Job. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 800 gp. Peridot (60 gp). Amethyst (150 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp). Star rose quartz (60 gp). Black pearl (1200 gp).
Hillanot Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her green crest is greasy and uncared for. Her eyes are red and catlike.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised in a forest tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 40 pp. Blue quartz (5 gp). Fire opal (1500 gp). Brown-green garnet (70 gp). Star ruby (1500 gp).
Alex Harper, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his grey robe and has his scythe always slung over his shoulder. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Alex will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Extrovert, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 300 sp.
Feldûsh Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear black pants and tee shirts. His whole body is exceptionally muscular. He wears his auburn hair down. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving His job bores him to no end. He has decided to make it more interesting.
History: When he was but 6 years old his parents immigrated from the west. He found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 44 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 800 gp. Deep blue spinel (900 gp).
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