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NPC Generator

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Advanced [show]


Left-Handed Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of clubs, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her orange fur is braided into rings. Her ears are large.

Personality: A skeptical and narcissistic woman, Left-Handed's first love is herself. Her second love is also herself. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the east her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Left-Handed Of Claws, Female Tabaxi Expert 2
Medium (4'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Gale Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Gale Shore, Male Tabaxi Sorcerer 19
Medium (5'3") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 38 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666

Possessions: 9000 gp. Tiger eye turquoise (8 gp). Golden yellow topaz (1100 gp). Lapis lazuli (8 gp). Lapis lazuli (8 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Blue quartz (8 gp). Peridot (50 gp). Freshwater pearl (8 gp). Lapis lazuli (8 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Obsidian (8 gp). Amber (110 gp). Blue quartz (8 gp). Black pearl (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Anakis Respect, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a green costume with the symbols of the four houses of cards on her torso, and a wedding ring on her left hand. Her brown hair, when down, is lengthy. Her gold eyes are slightly larger than normal.

Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.

History: She is a Chromatic Dragon in disguise. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: In love, Adventurer. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Anakis Respect, Female Tiefling Sorcerer 3
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Shautha Bradshaw, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a worn and beaten armor. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has amber eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Shautha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her daughter; and she has a crush on the local unemployed

Flaws: Ugly, Hedonist. Bonds: Rich, Family, Has a crush. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shautha Bradshaw, Female Half-Orc Rogue 5
Medium (6'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Spring On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" southern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His white fur is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Disease, Sensitive. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Spring On the Water, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 85 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Insight +6, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Nalral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey shirt with thin tan vertical stripes and brown pants. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Mercenary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Insane, Terse, PTSD. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Nalral Eversharp, Male Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills History +0, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Anne Nash, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak, and she perpetually has her scimitar ready. She sports golden long hair. She wears crescent spectacles with a black brim.

Personality: This woman loves painting and to teach people painting more than just about anything. She is a bit of a xeno-phobe, disliking non-Humans.

History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and to be a weaver again

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Nature, Job. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Anne Nash, Female Human Expert 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1

Possessions: 50 gp.


Social Check DCs


Greethen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blue crest, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his sister

Ideals: Athletic, Fighting. Bonds: Family, Religious, Enemies. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Greethen Fharngnarthnost, Male Dragonborn Barbarian 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Makaria Faith, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a green poncho over her likewise colored trousers and shirt. Her black hair is thinning but still full. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Makaria Faith, Female Tiefling Paladin 17
Medium (4'11") Tiefling, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 67 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1300 pp. Star rose quartz (30 gp). Golden yellow topaz (1300 gp). Deep green spinel (90 gp). Blue quartz (6 gp). Tiger eye turquoise (6 gp). White opal (400 gp). Rose (30 gp). Peridot (30 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Star ruby (400 gp). Banded agate (6 gp). Rock crystal (30 gp). Tourmaline (90 gp). Rhodochrosite (6 gp). Onyx (30 gp). White pearl (90 gp). Onyx (30 gp). Rose (30 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Emerald (400 gp). Fire opal (400 gp). Alexandrite (1300 gp). Rock crystal (30 gp). Red spinel (90 gp). Blue quartz (6 gp). Deep blue spinel (1300 gp). Fire opal (400 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Obsidian (6 gp). 1 Medium magic item.


Social Check DCs

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