Umpen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Knight does. His chestnut hair is still thick. His half smiles and blue eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He then took over the family business and is one of the better Knight for hire.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Flaws: Fearful. Bonds: Job, Attractive, Religious, Mentor. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Moss agate (12 gp).
Nedda Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears white leather gloves, a white jacket, and tight pants. She is an epitome of beauty. Her auburn hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Immigrant, Religious. Occupation: Barber
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 16
Hit Points 33 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: 2000 gp. Amber (110 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Emmeline Pickering, Female Human [Permalink]
Personal [hide]
Description: 4'11" and muscular, this southern woman wears many layers of old clothing at all times. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 10 pp. Jasper (20 gp).
Mara Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is renowned for her bright tan dresses and hats. Her golden hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.
History: She got into the Bounty Hunter business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mara took refuge in the old dungeon and found the beat up hand crossbow and armor she uses now. She became a Bounty Hunter soon after.
Motivation: She is greedy; and further expansion of business
Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Job, Nature, Rich. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hadarai Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His golden hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 23 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Draconic, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aasathra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her glaive always slung over her shoulder. She carries with her a set of glaives on her belt, each one with a emerald on the hilt. Her bronze crest is long and unkept. Her fierce red eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered singing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly, Shy. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Auran, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 60000 cp.
Manfred Carlyle, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly red, has prominent grey streaks. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.
History: He was born in a small island village. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic, Justice. Bonds: Attractive, Adventurer, Nature. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 95 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Veit Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear grey clothing when he does not wear armor. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Scribe mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Poor. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 360 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 3 Thunderstones.
Norûk Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'2" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish golden hair is in a traditional bowl cut. His eyes are hazel and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Norûk studied abroad. His divine abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult.
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 10)
Armor Class 10
Hit Points 59 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
