Maegan Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She wears a white shirt with thin grey vertical stripes and blue pants, and her gloved hand is found clutching a shortbow. She wears her silver hair up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: This woman loves music and to teach people music more than just about anything. She is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Religious, In love. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 14)
Armor Class 15
Hit Points 90 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1900 gp). Jeweled gold crown (6000 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
Portia Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Her hair is silver, silky, and of moderate length. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Portia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has all her life been fascinated with poetry.
History: Born in the north to a Blacksmith, Portia learned a great deal about her mother's area of expertise. A gifted student she started as a Dilettante, but she got bored and became a Blacksmith. She now owns her own business.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult.
Ideals: Athletic, Extrovert, Artistic. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 3000 sp. Blue quartz (15 gp).
Tippletoe Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a tan shirt with thin blue vertical stripes and green pants. She is tall, broad shouldered and powerfully built. Her long red hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She is overprotective of those who hire her services. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Tippletoe was raised in a hard working conservative environment. In her 16th year, her parents were killed by a dire rats raid, leaving Tippletoe alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Further expansion of business; and wants to have a good time and be beloved
Ideals: Justice, Optimist. Bonds: Guardian, Job, Enemies. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Lewis Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his yellow robe and has his whip always slung over his shoulder. With a patchy auburn beard and wild auburn hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Lewis hails from a village terrorized by illithids. Lewis was born on a far western forest where he grew up under the tutelage of his father, an expert Mason. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and a deep hatred of illithids
Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Immigrant, Enemies. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 3000 cp.
Edge Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. She carries a battered longbow and tarnished kukri as well. Her brown fur is still thick. She has amber eyes and a brown hat with a white feather.
Personality: She is calm most of the time but flees social interaction. She misses her home and complains about the freezing weather, even in summer.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Stableman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp. Deep blue spinel (700 gp). Azurite (9 gp).
Shivering In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses in pastel turtlenecks beneath a brown coat with tan slacks. Her fur is beige and very short. She wears a mask on her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a desert tribe. After coming to the age of reason, Shivering took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: Wants her loneliness to end; and wants a kiss
Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 10000 sp. Gold music box (2000 gp). Silver chalice with lapis lazuli gems (40 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (200 gp).
Fallthra Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are blue and catlike.
Personality: Her tongue was cut out and she uses sign language. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Halfling compassion.
Ideals: Athletic. Flaws: Disease, Shy, Racist. Bonds: Military. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Hecat Heal, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. Her long white hair is drawn into a two foot long braid. Her skin is flawless and her red eyes scan people very quickly.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sold as a small child to a slaver, Hecat was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She struck the Unemployed job and began her own company from there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Fighting. Bonds: Attractive, Nature, Job, Mentor. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp.
Hûra Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Disciplined, Logical, Impeccable. Bonds: Poor, Immigrant. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
