Feng Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black cloak and cross-gartered blue stockings. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with his god.
History: Feng was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. Recently the stress of being a Unemployed has made it difficult for him to sleep.
Motivation: To get a good night's sleep.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Religious, Job. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Star rose quartz (30 gp). Brown-green garnet (100 gp). Tiger eye turquoise (7 gp).
Hunter Richie, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His blonde hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.
History: Hunter lived on a farm with his father, near the main road leading to a nearby town. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and he feels threatened by others
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Family, Military. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60000 cp. Obsidian (12 gp). 1 Minor magic item.
Duergath Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears bulky brown painted plate armor, and sports empty pouches on his belt. He keeps his long silver hair kept up in a rat tail. His eyes are green.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Duergath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Duergath's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Duergath and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and to protect his home
Ideals: Gifted. Flaws: Insane, Selfish, Antagonistic. Bonds: Guardian. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 22 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
Possessions: 4000 gp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (700 gp).
Merihim Harm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His dark red hair is matted, messy, and big. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of giants once and for all.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Mentor. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Halfling, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Coral (80 gp). 1 Minor magic item.
Cloak Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His brown fur is long and unkept. His hazel eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Shy, Antagonistic. Bonds: In love, Immigrant. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1200 sp. Red spinel (140 gp). Chrysoprase (60 gp). Amber (140 gp). 1 Masterwork Common Ranged Weapon.
Gennal Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. He wears his chestnut hair up. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. Gennal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and his relatives are trying to arrange a marriage
Flaws: Shy, Ugly. Bonds: Family, Rich. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Kathra Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'11" southern woman, she dresses well, typically a more casual-formal manner. Her hair is chestnut and curly. Her gray eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Nagrette Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears dark leathers with embroidery, marred by chocolates. Her hair is white and curly. Her eyes are a pleasant gray.
Personality: She will rave to anyone who will listen. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants her found; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 pp.
Kody Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: A deep hatred of goblins; and he's repulsed by the pc
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Religious, Enemies. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
