Anverth Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is golden and curly. He is very pretty but has cold, dead eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: To be a Baker again.
Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Job. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Nora Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, but even with her fine clothing she looks run-down. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has never given up on her poetry dream.
Motivation: Expand her business; and further expansion of business
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Beatrice Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. She wears a wide-brimmed hat to cover her moderate length red hair. Her hazel eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Beatrice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Beatrice and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she loathes her own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 7000 cp.
Rathkran Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red crest has been sun bleached extensively. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was raised in a island tribe. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Insane, Lazy. Bonds: Attractive, Nature, Immigrant. Occupation: Locksmith
Voice: Stutters
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 15000 cp. Tiger eye turquoise (9 gp). Coral (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard Riley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey coat over a white low-cut shirt, and a deerstalker hat upon his head, and is pretty ugly. He has no hair. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Family. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Ida Wharton, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of shields, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her brown hair is unkempt and raggedy. She wears an eyepatch.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Ida reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Tree Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Navigator uniform, and a wedding ring on his right hand. He wears a colorful flower in his black fur. His eyes are amber and he is always smoking a pipe.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Navigator business at a young age. When Tree reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 6 years.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Flaws: Fearful. Bonds: Job, In love, Attractive, Military. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 7000 sp. Amethyst (160 gp). Brown-green garnet (160 gp). Sardonyx (30 gp). Banded agate (9 gp). Moonstone (30 gp).
Ielenia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in a clean blue cloak covering her clean studded leather. Her chestnut hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Elven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Tabaxi compassion; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (100 gp). 1 Masterwork studded leather.
Nora Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems, and carries ceremonial daggers. She wears a wide-brimmed hat to cover her moderate length brown hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She left for the west, certain she would find work there.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and money/treasure
Ideals: Fighting, Justice. Flaws: Addict. Bonds: Rich, Job, Immigrant. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 120 gp.
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