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NPC Generator

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Advanced [show]


Keyleth Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a fancy yellow dress. Her whole body is exceptionally muscular. She wears a Stetson hat to hide her balding. She has gleaming, smiling hazel eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses divination through singing.

History: Keyleth was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. After coming to the age of reason, Keyleth took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Keyleth Stauffer, Female Half-Elf Wizard 3
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 3 Alchemist’s fire.


Social Check DCs


Gunnloda Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. She has a long auburn ponytail with little hanging trinkets. Her blue eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She has worked as a Cook like her mother before her.

Motivation: She's repulsed by the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Job. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Gunnloda Strongheart, Female Dwarf Sorcerer 7
Medium (3'9") Dwarf, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 25 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 3000 sp. Zircon (70 gp). Eye agate (15 gp).


Social Check DCs


Drogo Stratford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a simple brown robe with blue stripes complete with hood. He has a hunchback. His silver hair is smooth and relatively long. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Drogo Stratford, Male Human Druid 6
Medium (5'11") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp.


Social Check DCs


Abad Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a black poncho over his likewise colored trousers and shirt. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Gnomish culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Many dire rats want him driven away; and revenge

Flaws: Racist. Bonds: Poor, Religious, Enemies, Immigrant. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Abad Joy, Male Tiefling Druid 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Sard (30 gp). Alexandrite (500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Lapis lazuli (7 gp). Zircon (30 gp).


Social Check DCs


Gimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to cover his moderate length blonde hair. He has several tiny amber earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Athletic. Bonds: Rich, Attractive, Family, Religious. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Gimble Fapplestamp, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 12 (+1)6 (-2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Wymar Byron, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright grey suits and hats. His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Flaws: Ugly, Insane, Insomniac. Bonds: Poor, Family. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Wymar Byron, Male Human Barbarian 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Citrine (20 gp).


Social Check DCs


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in brown turtlenecks beneath a black coat with green slacks. Her white fur is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to loving parents in a slum to the east. Through the years after Quick was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Quick's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quick In Woods, Female Tabaxi Warrior 6
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Malachite (7 gp).


Social Check DCs


Donella Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. She keeps her red hair in a pixie cut. Her fierce gray eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Donella was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Job. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Donella Bafflestone, Female Gnome Aristocrat 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is lengthy. His eyes are likewise green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he seems to be bored by most things

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Arnold Bentley, Male Human Commoner 9
Medium (6'4") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 16 (+3)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1700 gp.


Social Check DCs

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