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NPC Generator

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Advanced [show]


Andraste Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She wears a fancy yellow dress. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Optimist. Bonds: Attractive, Immigrant, Job, In love, Military. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Andraste Stauffer, Female Half-Elf Paladin 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30 pp.


Social Check DCs


Marbas Light, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Locksmith soon after.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Job. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Marbas Light, Male Tiefling Adept 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Quick Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His brown fur is braided into rings. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he would like to get married and retire

Flaws: Ugly. Bonds: Poor, Has a crush, Criminal record. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Quick Of Storm, Male Tabaxi Ranger 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She very much looks the part of a Knight, and her gloved hand is found clutching a morningstar. She keeps her long brown fur kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. A true patriot, Three would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Crown-heir, but she got bored and became a Knight. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Job, Enemies, Military, Poor, Religious. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Three Of Ale, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 6 (-2)16 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. 1 Masterwork studded leather.


Social Check DCs


Hobart Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His tied-back hair is silver. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Addict, Terse. Bonds: Rich, Adventurer, Military. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Hobart Brightmoon, Male Halfling Wizard 9
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Vani Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears very tight pants and wife beaters, though occasionally she sports a red coat. She sports a flattop hair cut. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the east, but her parents moved at a very young age to the south. She was taken as a slave by a traveling circus and forced to perform She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Adventurer, Immigrant, Slave. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Vani Whispermouse, Female Halfling Adept 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Roondar Reese, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely tan suit with green socks and a vest with buckled shoes. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Roondar grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Fisher; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Rich, Has a crush. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Roondar Reese, Male Gnome Monk 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 18 (+4)6 (-2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 22000 sp. Chalcedony (80 gp). Golden yellow topaz (1200 gp). Sardonyx (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His blonde hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Job. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Geoffrey Colby, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 17 (+3)11 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 160 gp.


Social Check DCs


Drusilia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her falchion ready. She keeps her long white hair kept up in a rat tail. Her eyes are amber.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: She was born in the south. Her mother was a soldier and died while she was still young. Drusilia was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Drusilia Arnuanna, Female Elf Warlock 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1 Masterwork Light steel shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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