Koth Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized white coat. His golden hair is long and unkept. He has gleaming, smiling green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Koth has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Jeweled electrum ring (7000 gp). Solid gold idol (1100 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (300 gp).
Habor Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a brown coat with white slacks. He is physically well-built. His purple hair is lengthy. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Disciplined. Flaws: Addict. Bonds: Nature, Has a crush, Adventurer. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 sp.
Moon In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his halberd. His whole body is exceptionally muscular. His fur is black and very short. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Shoemaker. He is lazy and tries to find solutions quickly.
History: Moon was raised in a hard working conservative environment. He worked as a nervous Shoemaker and found it very stressful. He has worked as a Shoemaker like his mother before him.
Motivation: To be a Bowyer again; and further expansion of business
Flaws: Lazy. Bonds: Immigrant, Attractive, Job. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 10000 sp. Fire opal (700 gp).
Nicor Still, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'5" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. He has styled his red hair well, parting it to the right. He has several tiny amethyst earrings on each ear.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Cynical. Bonds: Rich. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp.
Shautha Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a faded coat and loose pants complete with small hat. Her head has been shaved. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Shautha reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Military. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 160 pp. White pearl (140 gp). Pink pearl (140 gp). Rich purple corundum (400 gp). Star rose quartz (40 gp).
Nora TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy black hair. Her violet eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She is afraid of women and trembles around them
History: Nora was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.
Motivation: Further expansion of business; and she is greedy
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Orthog Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. His black hair is still thick. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orthog fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Fighting, Artistic. Bonds: Poor, Immigrant, Enemies. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 22 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 70000 cp. Smoky quartz (80 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yebe Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a long, tan, dusty cloak. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Guard in town.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an athlete and attended two major summer competitions. She never won. She became a Guard soon after.
Motivation: She has passion for adventuring and risk; and she has money and likes to spend it
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp.
Dentratha Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. She has dyed her greying green crest a little too much giving a sharp green color. She has several tiny topaz earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the south. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic. Bonds: Immigrant, Rich, Slave. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Infernal, Celestial, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Red garnet (130 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Citrine (20 gp). Obsidian (10 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!