Ethereal Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and very much looks the part of a Painter. Her fur is cinnamon and very short. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is lazy and tries to find solutions quickly.
History: Ethereal lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: Wants to raise her children well.
Ideals: Philantrophist. Flaws: Lazy, Antagonistic. Bonds: Job, Family. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 21000 sp.
Smoking On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting pastel shirt and pants. His orange fur is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.
History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life; and wants to work out more often
Ideals: Athletic, Pacifist. Flaws: Insomniac, Depressed. Bonds: Immigrant. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. 1 Masterwork Common Melee.
Eberk Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shortspear. His long chestnut hair reaches down to his waist. His fierce blue eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Eberk was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge; and a strong sense of loyalty to gnomish people
Flaws: Racist. Bonds: Enemies, Military, Mentor. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Pelt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: He comes from a rich northern family. Through the years after Pelt was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pelt's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 80 pp. Deep green spinel (80 gp). 2 Tanglefoot bags.
Sweet Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Beneath her clothing is a huge mess of scar tissue. Her fur is cut close to her head. Her copper unseeing eyes seem to look past you.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted martial powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Slave. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1600 gp.
Howard Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Attractive, Rich. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 14)
Armor Class 12
Hit Points 99 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. 1 Medium magic item.
Ishte Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Ishte will drive conversation. Around other people she will do her best to conceal her emotions and appear jolly.
History: Ishte was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Farideh Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her long white crest is drawn into a two foot long braid. She has several tiny amethyst earrings on each ear.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can't help but pocket interesting objects she comes across
History: Farideh was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently she has begun working with bootleggers and crooks.
Motivation: She uses money and sex appeal to get what she needs; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Cynical, PTSD. Bonds: Rich, Criminal record, Attractive. Occupation: Courier
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 59 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: 1200 gp. White opal (500 gp). Amber (50 gp). Red spinel (50 gp). Zircon (30 gp). Alexandrite (800 gp). Onyx (30 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item.
Yurgunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a grey suit, green shirt, and tan tie. She is bald on top and has large black tufts of hair around her ears. Her eyes are a pleasant gray.
Personality: Yurgunn is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Yurgunn was born on a far southern plains where she grew up under the tutelage of her father, an expert Mayor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Slave, Immigrant. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 130 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Half-Plate.
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