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NPC Generator

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Advanced [show]


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cut close to his head. His fierce copper eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Spring Paws, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 83 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Az-Adar Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair is cut short. This blue eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Adventurer, Religious. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Az-Adar Huxley, Male Half-Orc Rogue 1
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)6 (-2) 13 (+1)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Griselda Dalton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. She wears a feathered hat to cover her moderate length auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A powerful wizard made her what she is. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Addict, Cynical. Bonds: Attractive, Mentor. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Griselda Dalton, Female Human Warlock 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 gp.


Social Check DCs


Farideh Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy black dress. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a cross on it. Her crest is cut close to her head. Her skin is flawless and her gold eyes scan people very quickly.

Personality: Farideh wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She misses her home and complains about the freezing weather, even in summer.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bather arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She has comitted a past crime that haunts her to this day; and marry her sister to traveling adventurers

Ideals: Disciplined. Bonds: Attractive, Immigrant, Rich, Family, Criminal record. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Farideh Ophinshtalajiir, Female Dragonborn Expert 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rosamund Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a perfectly clean shirt and pair of pants. She has moderate length silver hair. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Sensitive, Selfish, Disease. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Rosamund Kemmerer, Female Half-Elf Rogue 15
Medium (5'4") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 79 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He wears a colorful flower in his black hair. This violet eyed northerner is not easily forgotten.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Attractive, Mentor. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Fargrim Steelfist, Male Dwarf Monk 4
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Zook Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man typically wears blue cloth garments or leather armor. He is bald on top and has large brown tufts of hair around his ears. His eyes are gray and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Zook Maekkelferce, Male Gnome Ranger 10
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 50 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Banded agate (13 gp). Silver pearl (90 gp). 1 Minor magic item.


Social Check DCs


Edge In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His yellow eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Edge was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Hedonist, PTSD. Bonds: Attractive, Job, Military. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Edge In the Morning, Male Tabaxi Cleric 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 19000 cp. Zircon (20 gp). Obsidian (11 gp). Chalcedony (20 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Tawar Quinton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is short and white. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her mother out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Joker, Gifted, Justice, Impeccable. Bonds: Job. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Tawar Quinton, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 sp.


Social Check DCs

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