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NPC Generator

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Advanced [show]


Serpent Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a Stetson hat to cover her moderate length beige fur. Her amber eyes lackadaisically let the world flow into them.

Personality: She is overprotective of those who hire her services. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Serpent took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the east, certain she would find work there.

Motivation: To protect her home; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Poor, Guardian, Immigrant. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Serpent Timber, Female Tabaxi Sorcerer 10
Medium (4'11") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 900 gp.


Social Check DCs


Frouse Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and wears a tan small hat and tan clothes. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Frouse lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He is searching for what he claims is his rightful reward.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Artistic. Bonds: Job, Family, Adventurer, Rich. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Frouse Quillsharpener, Male Gnome Warlock 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 130 gp. 3 Smokesticks.


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a pastel costume with the symbols of his god on his torso. He has wavy white fur. His amber eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Impeccable, Gifted. Flaws: PTSD. Bonds: Criminal record. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

River Prim Posies, Male Tabaxi Cleric 7
Medium (5'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 2000 sp.


Social Check DCs


Tiaathque Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is still thick. Her hazel eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She can't help but pocket interesting objects she comes across

History: Gifted from a young age, Tiaathque studied abroad. In her 18th year, her parents were killed by a orcs raid, leaving Tiaathque alone in the world. After a stint in an orphanage, she was adopted. Recently she has begun working with bootleggers and crooks.

Motivation: She is content; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant, Criminal record, Enemies. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Tiaathque Dalanthan, Female Elf Commoner 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Tree Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a brown and black handkerchief worn on his right side. He wears his brown fur down. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Tree was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 10 years.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Military, Job. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Tree Hummingbird, Male Tabaxi Paladin 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 13 (+1)8 (-1)
Skills Insight +5, Investigation +3
Senses Passive Perception 11
Languages
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1300 gp. Fiery yellow corundum (800 gp). Lapis lazuli (14 gp). Bloodstone (50 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy red hair. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Oskar was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Banker for hire.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting. Bonds: Rich, Job, Immigrant. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Oskar Battlehammer, Male Dwarf Bard 3
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Lapis lazuli (7 gp).


Social Check DCs


Sora Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. She keeps her bronze crest in a pixie cut. Her eyes are red and beady.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and she has a rivalry with the church that dominates her actions

Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Enemies, Religious. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Sora Norixius, Female Dragonborn Aristocrat 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Rose (80 gp). Smoky quartz (80 gp).


Social Check DCs


Arumawann Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His chestnut hair and beard is wavy and long. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Arumawann was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Arumawann's mother didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Arumawann Pingun, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Orryn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy red hair. He has a dull look in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A rival would like him out of the picture; and obtaining odd cultural human artifacts is his passion

Bonds: Attractive, Criminal record, Adventurer, Enemies. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Orryn Quillsharpener, Male Gnome Monk 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Intimidation +6
Senses Passive Perception 13
Languages Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2700 gp. Violet garnet (1400 gp). Black pearl (1400 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (1400 gp). Chrysoberyl (130 gp). Chrysoberyl (130 gp).


Social Check DCs

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