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NPC Generator

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Advanced [show]


Finellen Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears baggy brown pantaloons and a white scarf. She has moderate length auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Finellen wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To be a Stableman again; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Finellen Loderr, Female Dwarf Monk 4
Medium (3'9") Dwarf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ellywick Turen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a pastel coat with tan slacks. She has done her best to style her auburn hair to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Military, Criminal record. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Ellywick Turen, Female Gnome Monk 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. Her gray fur is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: When she was but 5 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and to end her boredom

Flaws: Insane, Sensitive, Mundane. Bonds: Family, Immigrant, Criminal record. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Seven In the Wind, Female Tabaxi Barbarian 6
Medium (4'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 15
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 400 gp. Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Maegan Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a well pressed and immaculate suit (or dress). Her brown hair is braided into rings. She wears an eyepatch.

Personality: This woman loves writing and to teach people writing more than just about anything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Spice Merchant, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Maegan was left her father's suit of armor and trained in its use and care. She has never given up on her writing dream.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Poor. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Maegan Shadowquick, Female Halfling Adept 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. With a patchy brown beard and wild brown hair. His amber unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Alexandre Graham, Male Human Aristocrat 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Tiaathque Floshem, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her red hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels the way she acts is they only way to get by in the world; and retire the richest woman in the south

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Attractive. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tiaathque Floshem, Female Elf Druid 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length golden hair. Her eyes are green and she is always smoking a pipe.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She enjoys reading and quiet.

History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Optimist, Logical. Bonds: Rich, Mentor, Nature. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Oriff Brazzik, Female Dwarf Ranger 7
Medium (3'9") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50000 cp.


Social Check DCs


Ovak Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black deerstalker hat and black clothes, and sports empty pouches on her belt. She has done her best to style her chestnut hair to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. A true patriot, Ovak would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Ovak was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Her mother was a soldier and died while she was still young. Ovak was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: A need for knowledge about a nearby landmark; and expand her business

Bonds: Guardian, Military, Poor, Adventurer, Job. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Ovak Atterton, Female Half-Orc Cleric 5
Medium (5'1") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 5000 sp.


Social Check DCs


Seven Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel coat over a green low-cut shirt, and a deerstalker hat upon his head. His brown fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: When he was but 4 years old his parents immigrated from the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Seven Blossom, Male Tabaxi Adept 11
Medium (5'1") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1900 gp.


Social Check DCs

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