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NPC Generator

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Advanced [show]


Seven Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is short and cinnamon. His hazel eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Seven is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Seven was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Seven's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and regain custody of his son

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Seven Of Wine, Male Tabaxi Wizard 7
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 8 (-1)17 (+3)
Skills History +6, Stealth +3
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Nadarr Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man very much looks the part of a Barber, and sports empty pouches on his belt. His rusty crest is kept up in a ponytail inside a small hat. His red eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. Nadarr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nadarr decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Philantrophist. Flaws: Lazy. Bonds: Job, Rich, Criminal record. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Nadarr Delmirev, Male Dragonborn Fighter 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 5 (-3)13 (+1)
Skills Arcana +5
Senses Passive Perception 7
Languages Common, Ignan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bharash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black clothing when he does not wear armor. His white crest is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Adventurer. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Bharash Fharngnarthnost, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Duvamil Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered warhammer and tarnished monstrous two handed axe as well. Her auburn hair is matted, messy, and big. Her hazel eyes peer out from beneath her Stetson tan hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was raised in a white middle class family as the only child. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duvamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Duvamil Beren, Female Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 57 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 20 (+5)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Thamuz Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he feels threatened by others

Ideals: Professionalism, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Thamuz Charity, Male Tiefling Aristocrat 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Torz Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black feathered hat and black clothes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of eastern immigrants he idolized his mother. When Torz reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: He would like to get married and retire; and to reunite with his absent mother

Flaws: Shy. Bonds: Immigrant, Rich, Military, Family, Has a crush. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Torz Tatum, Male Half-Orc Sorcerer 6
Medium (6'1") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Athletics +8, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Myathethil Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Myathethil reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants nothing more than to rejoin the army; and to protect her home

Flaws: Selfish, Hedonist. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Myathethil Iathrana, Female Elf Bard 8
Medium (5'4") Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 16 (+3)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Nedda Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She is physically well-built. She has styled her blonde hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Nedda grew up listening to her father's many stories. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better kind of golem.

Motivation: Many drow want her driven away; and she's looking for her big break

Ideals: Professionalism. Flaws: Insomniac, Fearful. Bonds: Adventurer, Enemies. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Nedda Thistletop, Female Halfling Sorcerer 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)17 (+3) 6 (-2)13 (+1)
Skills Animal Handling +0, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling, Terran, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 500 gp.


Social Check DCs


Oolah Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses like a well dressed Carpenter does. She has a very tight haircut. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Oolah has worked very hard to control her curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oolah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Oolah Landon, Female Half-Orc Wizard 5
Medium (6'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 7 (-2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 300 gp.


Social Check DCs

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