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NPC Generator

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Advanced [show]


Thorpe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a white cloak and cross-gartered green stockings. His white hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.

History: He got into the Doctor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Antagonistic, Ugly. Bonds: Religious, Job, Family. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Thorpe Tealeaf, Male Halfling Paladin 16
Small (3'3") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 110 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 4000 gp. Zircon (40 gp). Lapis lazuli (6 gp). Alexandrite (300 gp). Eye agate (6 gp). Carnelian (40 gp). Bloodstone (40 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp). Rhodochrosite (6 gp). Red-brown spinel (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ermina Hadley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'4", this woman is generally well dressed albeit a few years behind the times. Her hair, while still mostly blonde, has prominent grey streaks. Her brown eyes peer out from beneath her feathered brown hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ermina hails from a village terrorized by brigands. She dropped out of school to support her sick father, and resented it. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Doesn't want to be a Stylist and was forced into it by her family; and many brigands want her driven away

Ideals: Joker, Logical. Bonds: Attractive, Enemies, Family. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Ermina Hadley, Female Human Paladin 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1500 sp.


Social Check DCs


Oriel Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears bulky yellow painted plate armor. Sporting a red mohawk this woman's hair draws a lot of attention. She has a dull look in her hazel eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a great chef.

History: She was born in the south. Through the years after Oriel was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Oriel's mother didn't care for her much, and the feeling was mutual. She was granted arcane powers by her dying brother.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Oriel Sherman, Female Half-Elf Monk 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elaim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the west. Elaim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Elaim Morigak, Male Dwarf Barbarian 8
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 101 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing a long, tan, dusty cloak. Her golden hair is knotted and matted. Her ears are large.

Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She has since lost track of the people in her past.

Motivation: Money/treasure; and find a way to reverse the transformation of her brother

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family, Rich. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Mardnab Nopenstallen, Female Gnome Druid 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 13 (+1)12 (+1) 9 (-1)5 (-3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Black velvet mask with numerous citrines (110 gp). 1 Healer’s kit.


Social Check DCs


Peter Tindall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His red hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Logical. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Job. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Peter Tindall, Male Human Wizard 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: Just what you see.


Social Check DCs


Sweet Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He has no fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sweet is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and to be a miner again

Ideals: Opinionated, Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Sweet Of Stars, Male Tabaxi Ranger 14
Medium (6'9") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 90 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +9
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: Blue quartz (16 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His hair is auburn and very short. His thin eyebrows rest above his beady violet eyes.

Personality: Koeth wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Koeth was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Optimist, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Beggar

Voice: German accent

Attributes [hide]

Koeth Yaeldrin, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)18 (+4) 16 (+3)12 (+1)
Skills History +6, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist, Joker. Bonds: Attractive, Military, Rich. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bilbron Folkor, Male Gnome Ranger 5
Small (3'5") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Golden yellow topaz (500 gp). Bloodstone (70 gp).


Social Check DCs

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