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NPC Generator

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Advanced [show]


Merihim Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Merihim Flaw, Male Tiefling Warlock 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 14 (+2)19 (+4)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Andram Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His white hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Andram Dodge, Male Tiefling Rogue 16
Medium (6'7") Tiefling, Chaotic Neutral (CR 16)
Armor Class 8
Hit Points 84 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 14 (+2)20 (+5)
Skills Animal Handling +7, Nature +7
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2

Possessions: 900 pp. Deep blue spinel (1200 gp). Violet garnet (1200 gp). Eye agate (14 gp). Tiger eye turquoise (14 gp). Sard (30 gp). Jet (80 gp). Black pearl (1200 gp). Jasper (30 gp). Azurite (14 gp). Obsidian (14 gp). Amber (80 gp). Peridot (30 gp). Moss agate (14 gp).


Social Check DCs


Duergath Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears baggy grey pantaloons and a blue scarf, marred by teas. His long silver hair is drawn into a two foot long braid. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and someone believes him a fraud

Flaws: Ugly, Shy, Secretive. Bonds: Poor, Enemies. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Duergath Ironfist, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp. Banded agate (6 gp). Golden yellow topaz (200 gp).


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear pastel tank tops with black pants. His cinnamon fur is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge.

Flaws: Ugly, Shy, Selfish. Bonds: Poor, Nature. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Dagger In the Morning, Male Tabaxi Warlock 5
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Eridred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She has a hunchback. Her white hair is unkempt and raggedy. Her eyes are a pleasant hazel.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: Born to a Fletcher, her mother struggled to pay the bills. Through the years after Eridred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Eridred's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Eridred Burrowfound, Female Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His gold crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac, Shy, Insane. Bonds: Guardian. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Adept 7
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 17 (+3)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 500 gp. Violet garnet (800 gp).


Social Check DCs


Fenriz Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His red eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Fenriz Vigil, Male Tiefling Bard 5
Medium (6'2") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Celestial, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 400 gp. Freshwater pearl (4 gp). Lapis lazuli (4 gp). Coral (60 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Paggen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Engraver business at a young age. He found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Paggen Fabblestabble, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Ermina Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. Her auburn hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ermina lived on a farm with her father, near the main road leading to a nearby town. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ermina's father didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her absent father; and wants to open a new tavern

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Has a crush, Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Ermina Stauffer, Female Half-Elf Wizard 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 300 gp. Rhodochrosite (15 gp). Moonstone (80 gp).


Social Check DCs

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