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NPC Generator

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Advanced [show]


Gimgen Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up in a very large beehive style do. His brown eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality.

Ideals: Professionalism, Entrepeneur, Gifted. Bonds: Has a crush, Adventurer. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Gimgen Brawnanvil, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Nutae Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Bounty Hunter soon after.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Flaws: Antagonistic, Addict, Ugly. Bonds: Job, In love. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Nutae Xistsrith, Male Elf Rogue 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Donella Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She has done her best to style her red hair to look like a famous performer. Her brown eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Beggar. She turns her eye from what people do, preferring to live and let live. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich southern family. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has drifted from career to career and currently works as a Beggar.

Motivation: She uses money and sex appeal to get what she needs; and a strong sense of loyalty to gnomish people

Flaws: Impulsive, Racist. Bonds: Attractive, Job, Rich. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Donella Ironhide, Female Gnome Paladin 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)15 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Minor magic item.


Social Check DCs


Mara Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She typically wears violet cloth garments or leather armor. She wears her white hair up. Her eyes, though not visible through her cowl, are hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of eastern immigrants she idolized her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the east, certain she would find work there.

Motivation: Money/treasure.

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Mara Xiloscient, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears a robe, a symbol of luck around his neck, and a glaive on his belt. His hair is blonde and very short. His blue eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Oskar Battlehammer, Male Dwarf Adept 4
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)7 (-2) 16 (+3)13 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 60 pp. Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black fur is lengthy and is close to two feet long. He has a dull look in his copper eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur, Philantrophist. Bonds: Guardian, Mentor. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Great In the Wind, Male Tabaxi Expert 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Auran, Aquan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 600 gp. Sapphire pendant on gold chain (3000 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and is wearing the road beaten gear of a warrior. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.

Motivation: Her relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Immigrant, Military, Family. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Audhild Ungart, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 100 gp.


Social Check DCs


Sarah Wedgwood, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. Her moppish chestnut hair is in a traditional bowl cut. Her hazel eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.

History: She got into the Painter business at a young age. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: She feels threatened by others; and further expansion of business

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Has a crush, Job, Adventurer. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Sarah Wedgwood, Female Human Ranger 2
Medium (5'2") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. His black fur is greasy and uncared for. His eyes are a pleasant yellow.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Spring was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a servant and was forced into it by his family

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Spring Paws, Male Tabaxi Druid 7
Medium (6'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Eye agate (15 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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