Ribbles Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a small bristly mustache and wavy blonde hair. His gray eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Barkeep mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Ugly, Mundane, Addict, Disease. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 1600 gp. Rose (40 gp). Carnelian (40 gp). Rock crystal (40 gp). Alexandrite (1000 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gesrethe Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is portly but not overly obese. Her bronze crest is singed and shortened. She wears large thick round spectacles.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also has developed a complete distrust of the Adventurer profession.
History: She got into the Bricklayer business at a young age. A gifted student she started as a Adventurer, but she got bored and became a Bricklayer. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 12 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 200 gp. Amethyst (40 gp).
Two Llamas Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her fur is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 11th year, her parents were killed by a goblins raid, leaving Two Llamas alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Two Llamas was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She uses money and sex appeal to get what she needs; and to be a sellsword again
Flaws: Lazy. Bonds: Attractive, Job, Rich, Enemies. Occupation: Sailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Pink pearl (100 gp).
Zedaar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His silver crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and retire the richest man in the east
Ideals: Passionate, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Draconic, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +5
Possessions: 300 gp.
Anbera Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears brown leather gloves, a brown jacket, and tight pants. She has wavy white hair. Her eyes are brown.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west her family was never financially stable. Anbera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Joker, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 9 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Halfling, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
Possessions: Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seddit Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears light armors faded through time and improper care. Her white hair is smooth and relatively long. Her black eyes have a joyful gleam in them most of the time.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor
Flaws: Shy. Bonds: Has a crush, Criminal record, Job. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Infernal, Orc, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. 1 Minor magic item.
Barbena Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her golden hair is well kept. Her hazel eyes peer out from beneath her feathered grey hat.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is an amazing painter.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Disciplined, Gifted, Logical. Bonds: Criminal record, Debt. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 9000 cp.
Nicholas Lindsay, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His chestnut hair is long and unkept. His brown unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.
History: His mother raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He was granted psionic powers by his dying brother.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. Alexandrite (1600 gp). Fire opal (1400 gp). Deep blue spinel (1600 gp). Banded agate (6 gp). Carnelian (60 gp). Rose (60 gp).
Adelaide Enfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her blonde hair well, parting it to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is irascible and easily irritated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She got into the Body Guard business at a young age. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!