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NPC Generator

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Advanced [show]


Sarai Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her white hair is greasy and uncared for. She has blue eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sarai was born the youngest of three triplets. She was an apprentice working in her mother's forge. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To clean up the streets; and to unite with her brother

Flaws: Ugly, Antagonistic. Bonds: Guardian, Family, Job. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Sarai Leagallow, Female Halfling Cleric 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 6 (-2)13 (+1)
Skills Arcana +5
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. Tourmaline (100 gp). Aquamarine (1000 gp). Chrysoprase (80 gp).


Social Check DCs


Fragrant Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a pastel cloak and cross-gartered grey stockings. His gray fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Confrontational and typically high on some drug or another. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Fragrant lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Addict. Bonds: Family, Religious. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Fragrant Of Ale, Male Tabaxi Monk 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 14 (+2)7 (-2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. 1 Silk rope.


Social Check DCs


Adelard Brixton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting grey shirt and pants. He wears a top hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and he is greedy

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Adventurer, Debt. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Adelard Brixton, Male Human Druid 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Luthra Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is wavy and long. She has gleaming, smiling blue eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Luthra was born the youngest of three triplets. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Luthra never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Optimist. Bonds: Poor, Family, In love, Enemies. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Luthra Quillsharpener, Female Gnome Sorcerer 6
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 16 (+3)16 (+3)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Aquan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 600 gp.


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears just a tan suit. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling violet eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He feeds upon the attention of others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's attracted to the PC; and to clean up the streets

Ideals: Artistic. Bonds: Enemies, Attractive, Guardian, Has a crush. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Naill Iranapha, Male Elf Expert 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Whurdred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her right hand. Her auburn hair is cut short. Her eyes are likewise amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Butcher in town.

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 8 years.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and wishes to resurrect an old love

Flaws: Disease. Bonds: Poor, In love, Job, Military. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Whurdred Goldfinder, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)11 (+0) 7 (-2)10 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Seere Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in earthy colors with a black and blue handkerchief worn on her right side. Her black hair is braided into rings. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born on a small isolated farm. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature, Family. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Seere Quiet, Female Tiefling Aristocrat 6
Medium (5'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Onyx (60 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Rangrim was left his father's suit of armor and trained in its use and care. He has worked as a Cartwright like his father before him.

Motivation: Expand his business; and sabotage a competitor

Ideals: Disciplined. Flaws: Insane. Bonds: Job, Military, Rich. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Rangrim Steelfist, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is short and chestnut. She tend to wears goggles to shield her eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Energy wise she seems alert and responsive.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Blossom was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Professionalism. Flaws: Cynical. Bonds: Poor, Religious, Enemies. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Blossom Warmwater, Female Halfling Monk 10
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)11 (+0) 9 (-1)16 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 260 pp. 1 Minor magic item.


Social Check DCs

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