Gynk Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is chestnut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A true patriot, Gynk would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born into a rich family. When Gynk reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 5000 sp.
Biri Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She wears a colorful flower in her rusty crest. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: When she was but 8 years old her parents immigrated from the south. A gifted student she started as a Soapmaker, but she got bored and became a Dilettante. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.
Motivation: To be a Soapmaker again; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist. Bonds: Attractive, Slave, Immigrant, Job. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 2400 gp.
Verin Peace, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her chestnut hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses divination through singing.
History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted necromantic powers by her dying brother.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp.
Nalaed Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears silk and lounges about seductively. Her blonde hair is still thick. Her hazel eyes are passionate and lively.
Personality: She is extraordinarily eccentric. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Nalaed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is untrained/undisciplined, which makes her dangerous.
Motivation: To pay off her debts; and she is not mentally stable, and does not behave rationally
Flaws: Insane, PTSD. Bonds: Attractive, Immigrant, Mentor. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 400 pp. Rock crystal (60 gp). Freshwater pearl (8 gp). Red-brown spinel (150 gp). Hematite (8 gp). White opal (900 gp). Violet garnet (1500 gp). Blue quartz (8 gp). Aquamarine (1500 gp). Golden pearl (150 gp). 1 Minor magic item.
Himo Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His red hair is smooth and relatively long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and his religion dominates his actions
Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp.
Vola Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a white shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has shaved her head bald. This violet eyed easterner is not easily forgotten.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.
History: Born in the east to a Animal Trainer, Vola learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality; and to be a performer again
Ideals: Passionate, Persistence. Bonds: Job, Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 1000 sp. Fire opal (800 gp). Rock crystal (20 gp). Aquamarine (1300 gp).
Cressel Madness, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is unkempt and raggedy. His eyes, though not visible through his cowl, are red.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Cressel lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Flaws: Ugly, Greedy, Impulsive. Bonds: Poor, Family. Occupation: Scribe
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Theodoric Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and brown pants. He has a slight overbite and is overall scrawny. His black hair is still thick. His eyes are blue and beady.
Personality: He can speak with the recently deceased. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted martial powers by his dying sister.
Motivation: To pay off his debts.
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Slave, Debt. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Ranged Weapon.
Donaar Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear green tank tops with brown pants. His black crest is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.
History: The child of a Dyer, who enjoyed hunting, Donaar was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Unemployed.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 16)
Armor Class 12
Hit Points 96 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 8000 gp. Silver chalice with lapis lazuli gems (50 gp). Fire opal pendant on a fine gold chain (2200 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Sapphire pendant on gold chain (2400 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (6000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
