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NPC Generator

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Advanced [show]


Erias Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Merchant, and carries axes. He wears his silver hair up. His eyes are gray and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Merchant for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his sister

Ideals: Fighting. Flaws: Cynical, Ugly. Bonds: Job, Family. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Erias Silveraxe, Male Dwarf Cleric 8
Medium (4'4") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Halfling, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp.


Social Check DCs


Sorath Revile, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear green tank tops with red skirt. Her dark red hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: Overbrimming with self-confidence, Sorath isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. A true patriot, Sorath would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the east, but her parents moved at a very young age to the north. Her mother was a soldier and died while she was still young. Sorath was left her mother's suit of armor and trained in its use and care. She has worked as a Painter like her mother before her.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Impeccable. Bonds: Military, Immigrant, Job, Family. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Sorath Revile, Female Tiefling Adept 6
Medium (5'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)18 (+4)
Skills Investigation +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Auran, Elven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 4000 sp. Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Millicent Ashton, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she very much looks the part of a Engraver. With wild red hair. Her eyes are green and beady.

Personality: Calm and collected, she is a well trained Engraver. She is afraid of women and trembles around them

History: Millicent was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. She has since lost track of the people in her past.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Millicent Ashton, Female Human Rogue 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Mishann Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, white shirt, and grey tie. She carries with her a set of axes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her crest is green and very short. Her fierce red eyes like to dwell on things.

Personality: She can speak with the recently deceased. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mishann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Halfling people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Mishann Baharoosh, Female Dragonborn Paladin 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Dwarven people; and retire the richest man in the north

Ideals: Entrepeneur, Optimist. Flaws: Hedonist, Racist. Bonds: Rich. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Jebeddo Lingenhall, Male Gnome Expert 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Paymon Caution, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he tends to wear a large green jacket. He wears a deerstalker hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of gnolls once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Adventurer. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Paymon Caution, Male Tiefling Fighter 6
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Aquan, Terran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Roofer does, and carries scythes. He has no fur. He has a dull look in his yellow eyes.

Personality: A skeptical and narcissistic man, Lone's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Roofer.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Lone Running, Male Tabaxi Warlock 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)7 (-2) 11 (+0)11 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Kothûg Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student he started as a Fortune-teller, but he got bored and became a Farmer. He struck the Farmer job and began his own company from there.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and marry his brother to traveling adventurers

Ideals: Disciplined. Bonds: Enemies, Religious, Job, Family. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Kothûg Roscoe, Male Half-Orc Adept 13
Medium (6'4") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Obsidian (15 gp). Tiger eye turquoise (15 gp). Amethyst (40 gp). Violet garnet (700 gp). Coral (40 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (700 gp). Bloodstone (50 gp). Deep green spinel (40 gp). Alexandrite (700 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Weld, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lewis's homeland. Lewis decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Lewis Weld, Male Human Sorcerer 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 3 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2400 gp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Carnelian (50 gp). Iolite (50 gp). Golden yellow topaz (900 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs

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