Kilia Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She very much looks the part of a Detective, and her gloved hand is found clutching a bastard sword. Her white hair is slicked back into a classic pompadour. Her fierce hazel eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a pair of adventurers, Kilia grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp.
Arara Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her black hair is cut jaggedly and amateurishly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the west, but her parents moved at a very young age to the east. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Shy. Bonds: Adventurer, Immigrant, In love. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 4000 sp. Sard (40 gp). Violet garnet (900 gp). Star rose quartz (40 gp). Black pearl (900 gp). Deep blue spinel (900 gp).
Justin Tenley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with music.
History: Born in the south his family was never financially stable. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Logical. Flaws: Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Sard (50 gp).
Kipper Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by teas. His brown hair is matted, messy, and big. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 11000 sp.
Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, constantly wearing a tan suit, grey shirt, and blue tie. His hair, while still mostly blonde, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Hunter mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Iolite (30 gp). Red spinel (40 gp).
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he wears a green armored body suit, with a simple pastel line shooting up and back down. He keeps his long gold crest kept up in a rat tail. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trynnicus is combative with any and all who dare try his patience in the slightest.
History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to elven people
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 600 sp. 3 Thunderstones.
Emma Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing colorful clothing, dressed as a Dilettante. Her brown hair is knotted and matted. She has a tattooed face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Mundane, Disease, Ugly. Bonds: Rich, Criminal record. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Margery Blum, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She has a long black ponytail with little hanging trinkets. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the north to a Blacksmith, Margery learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Blacksmith like her mother before her.
Motivation: To settle down with her crush; and to be a ploughman again
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Job, Has a crush. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 4000 sp.
Krakhorn Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is matted, messy, and big. His eyes are likewise violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Krakhorn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Krakhorn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!