Mara Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. Her hair is cut close to her head. Her green eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and she is compelled to act according to her religious beliefs
Flaws: Impulsive. Bonds: Guardian, Religious, Mentor. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Arjhan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His left leg appears badly burned and disfigured. His crest is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He dislikes all the random violence that takes place in the east. He has a small toy that he constantly fidgets with.
History: Arjhan was born the youngest of three triplets. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister
Ideals: Pacifist. Flaws: Addict. Bonds: Family, Enemies. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 43 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 gp. Violet garnet (600 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Paxton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His black hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Mercenary, who enjoyed hunting, Gomory was taken on many hunting expeditions. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Mundane. Bonds: Nature, Job, Family. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp.
Claira Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears professional attire. Her moppish silver hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Claira is depressed about a lot of things. She tends to be a nihilist. She uses divination through singing.
History: Born in the north her family was never financially stable. Like her father and her brother before her, after school she went straight into learning to become a Tanner. She then took over the family business and is one of the better Tanner for hire.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
Emerald Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He keeps his red fur in a pixie cut. His hazel eyes peer out from beneath his broad pastel hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.
History: Emerald was raised in a hard working conservative environment. His childhood dream was to be a Unemployed, but he was a colossal failure. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Lazy. Bonds: Poor, Job. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 109 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 900 pp. Azurite (8 gp). Banded agate (8 gp). Black pearl (1400 gp). Black pearl (1400 gp). Hematite (8 gp). Onyx (60 gp). Black pearl (1400 gp). Eye agate (8 gp). Aquamarine (1400 gp). Fire opal (1600 gp). Hematite (8 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the east; and regain custody of his son
Ideals: Artistic, Entrepeneur. Flaws: Insane, PTSD. Bonds: Immigrant. Occupation: Dilettante
Voice: Whispers
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelaide Preston, Female Human [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her pickaxe always slung over her shoulder. She carries with her a set of pickaxes on her belt, each one with a topaz on the hilt. Her chestnut hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Flattery will make her almost putty in your hands.
History: Adelaide was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Persistence. Flaws: Selfish. Bonds: Attractive. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 600 gp. Obsidian (8 gp). Moss agate (8 gp). Jasper (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilga Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear flannel. Her red hair is lengthy and is close to two feet long. She has several tiny amethyst earrings on each ear.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Rich. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Rhodochrosite (7 gp). Tourmaline (50 gp). Blue sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.
Jade Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His black fur, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He became a Sculptor soon after.
Motivation: He is greedy; and to be a stableman again
Ideals: Fighting, Logical. Flaws: Mundane, Antagonistic. Bonds: Job, Rich. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 50 pp. Emerald (600 gp). Fiery yellow corundum (600 gp). Citrine (20 gp). Azurite (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
