Zepar Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He has dyed his greying white hair a little too much giving a sharp white color. His fierce white eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with music.
History: He is a Maurezhi in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has achieved small success as a Miner.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Artistic, Optimist. Flaws: Emotional. Bonds: Poor, Adventurer, Job. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 18)
Armor Class 10
Hit Points 111 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
Possessions: 17000 gp. Large well-done wool tapestry (500 gp). Jeweled anklet (1000 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (3000 gp). Gold and ruby ring (7000 gp). A roughly beaten golden orb (140 gp). A small bag of saffron. (60 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (60 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1600 gp). A roughly beaten golden orb (140 gp). Black velvet mask with numerous citrines (140 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (140 gp).
Williamina Branson, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She would rather hide behind her crafts than deal with other people.
History: She was born several months after her father was called into army service. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.
Motivation: Retire the richest woman in the west; and doesn't want to be a sage and was forced into it by her family
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Military, Family. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 6000 cp. Lapis lazuli (4 gp).
Kathra Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears loose pants and a collared shirt complete with sweater beneath her coat. She is bald on top and has large black tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She would rather hide behind her crafts than deal with other people.
History: Kathra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Kathra was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Kathra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 280 gp.
Flame Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown feathered hat and brown clothes. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her ears are large.
Personality: Aggressive, abrasive, and angry, Flame embodies much of what other species detest in the Tabaxis. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Flame hails from a village terrorized by giants. Flame liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by giants. Flame was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies, Nature, Criminal record. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp.
Hugolina Reid, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing colorful clothing, dressed as a Fisher. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. By chance she met her brother recently and the two have been together since.
Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane. Bonds: Religious, Immigrant, Family. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 gp. 1 Minor magic item.
Elama Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear tan pants and tee shirts. Her long red hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Jeweler father left her crippled. She has never given up on her writing dream.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Entrepeneur, Artistic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Hecat Dare, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised in a plains tribe. Hecat liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 7000 sp. Obsidian (7 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shamil Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears professional attire. Beneath her clothing is a huge mess of scar tissue. Her tied-back hair is chestnut. Her fair skin shows little sign of her aristocratic breeding.
Personality: Cocky and sure of herself, she believes she is the best Miner born in the past three hundred years. The war was a terrible time for her, and Shamil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Miner business at a young age. She was an apprentice working in her father's forge. She became a Miner soon after.
Motivation: Wants to open a new tavern.
Flaws: Depressed. Bonds: Attractive, Slave, Job, Military. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Beiro Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is knotted and matted. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic, Disease. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
