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NPC Generator

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Advanced [show]


Nordak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright golden hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. He worked as a nervous Blacksmith and found it very stressful. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Job, Family. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Nordak Silveraxe, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 340 gp.


Social Check DCs


Pennie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern woman, she wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her long red hair reaches down to her waist. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invites people to come help in her community garden.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Pennie was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Pennie Hilltopple, Female Halfling Rogue 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Five Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His lavender fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Sage profession.

History: He got into the Fortune-teller business at a young age. A gifted student he started as a Sage, but he got bored and became a Fortune-teller. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Five Of Passion, Male Tabaxi Warlock 8
Medium (6'10") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Deception +6, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Shump Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a very good compulsive liar and kleptomaniac.

History: Shump hails from a village terrorized by dire rats. Shump liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Rich, Attractive, Adventurer, Criminal record, Enemies, Nature. Occupation: Knight

Voice: French accent

Attributes [hide]

Shump Tyndall, Male Half-Orc Wizard 16
Medium (5'3") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 58 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 7000 gp. Rose (70 gp). Chrysoprase (70 gp). Pink pearl (120 gp). Chalcedony (70 gp). Brown-green garnet (120 gp). Lapis lazuli (14 gp). Blue star sapphire (1300 gp). Moonstone (70 gp). Red-brown spinel (120 gp). Jasper (70 gp).


Social Check DCs


Three Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of the four houses of cards around her neck, and a halberd on her belt. Her white fur is greasy and uncared for. Her eyes, though not visible through her cowl, are copper.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Three Buttons, Female Tabaxi Monk 17
Medium (4'8") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 95 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)19 (+4) 18 (+4)14 (+2)
Skills Arcana +10, Investigation +10
Senses Passive Perception 14
Languages Common, Goblin, Sylvan, Orc, Celestial
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3

Possessions: 6000 gp. Jet (70 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Rhodochrosite (13 gp). Sardonyx (20 gp). Black star sapphire (900 gp). Golden yellow topaz (500 gp). Obsidian (13 gp). Azurite (13 gp). Aquamarine (500 gp). Azurite (13 gp).


Social Check DCs


Thava Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long green crest is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the north to a Map Maker, Thava learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Map Maker for hire.

Motivation: She is unsatisfied with her job.

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Mentor. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Thava Kerrhylon, Female Dragonborn Sorcerer 14
Medium (6'8") Dragonborn, Lawful Good (CR 14)
Armor Class 11
Hit Points 60 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Medicine +8, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs


Therai Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north. He was an apprentice working in his father's forge. He has worked as a Marshal like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Therai Sage, Male Tiefling Adept 6
Medium (6'10") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)19 (+4) 12 (+1)15 (+2)
Skills Deception +5, Investigation +7
Senses Passive Perception 11
Languages Common, Terran, Giant, Aquan, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 40000 cp.


Social Check DCs


Calcitro Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His silver hair is matted, messy, and big. This blue eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Calcitro reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Flaws: Ugly, Addict, Fearful. Bonds: Slave, Military. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Calcitro Elderberry, Male Halfling Ranger 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Obsidian (11 gp). Red spinel (160 gp).


Social Check DCs


Immeral Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Immeral was born in the west. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Justice, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Immeral Horineth, Male Half-Elf Wizard 13
Medium (5'7") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 43 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 gp. Obsidian (11 gp). Chrysoprase (80 gp). Jasper (80 gp). Blue quartz (11 gp). Moss agate (11 gp). Fiery yellow corundum (1500 gp). Chrysoprase (80 gp). Jasper (80 gp).


Social Check DCs

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