Art Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. Her brown fur is drawn into a tight pony tail with a butterfly scrunchie. Her hazel eyes are slightly larger than normal.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Religious, Mentor. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 1 Masterwork Thieves’ tools.
Shane Atherton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart from person to person.
Personality: Calm and collected, he is a well trained Servant. He believes the world needs to unite to get rid of gnolls once and for all.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A freak accident while working with his Knight mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Disease. Bonds: Rich, Job, Enemies, Religious. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Superior lock.
Andry Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. Her brown hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is extraordinarily eccentric. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Andry was born with her mother's beautiful face. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 67 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Smoky quartz (80 gp). Lapis lazuli (7 gp). Chrysoprase (80 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he likes to wear ponchos typically of a light blue in addition to tight pants. He wears his red hair down. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He struck the Glassblower job and began his own company from there.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Job, Family. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Therai Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length silver hair. He wears an eyepatch.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Family, Religious, Mentor. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 pp.
Skirt Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown small hat and brown clothes and is in decent physical shape. His brown fur is knotted and matted. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.
History: Skirt was born with his father's beautiful face. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: To end his boredom; and retire the richest man in the north
Ideals: Gifted, Entrepeneur. Flaws: Sensitive, Mundane. Bonds: Attractive. Occupation: Mercenary
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +6
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Enna Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a violet costume with the symbols of magic on her torso. She wears a colorful flower in her blonde hair. Her fierce brown eyes like to dwell on things.
Personality: This woman loves music and to teach people music more than just about anything. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south to a Shepherd, Enna learned a great deal about her mother's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Shepherd, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Ideals: Artistic, Logical. Bonds: Attractive, Job, Family. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 15 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 6 (-2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Fiery yellow corundum (700 gp).
Erky Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" western man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: Erky speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Entrepeneur, Gifted, Athletic. Bonds: Poor. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: Deep green spinel (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gurdis Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She has the majority of her body covered in plate. Her brown hair is heavily combed to the right. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Gurdis lived on a farm with her father, near the main road leading to a nearby town. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Fighting, Justice. Bonds: Criminal record, Family. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 150 gp.
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