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NPC Generator

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Advanced [show]


Alexandre Charlton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing colorful clothing, dressed as a Dyer. His tied-back hair is auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. After coming to the age of reason, Alexandre took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Charlton, Male Human Barbarian 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Deception +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Nyx Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears blue painted combat armor at almost all times. She keeps her chestnut hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She has a massive crush on the younger sibling of the Baker who has hired her part-time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and she feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Has a crush. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Nyx Garrick, Female Gnome Warrior 12
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 111 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Religion +8, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Giant, Ignan, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Hematite (9 gp). Rock crystal (20 gp). Red-brown spinel (150 gp).


Social Check DCs


Sammal Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant silver.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Roofer, who enjoyed hunting, Sammal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sammal took refuge in the old dungeon and found the beat up halberd and armor he uses now. After a long history of fighting, Sammal and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Sammal Pain, Male Tiefling Bard 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Balifra Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her red hair in a flapper bob. This blue eyed easterner is not easily forgotten.

Personality: Balifra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Balifra is combative with any and all who dare try her patience in the slightest.

History: Born to a Priest, her father struggled to pay the bills. Balifra was born on a far eastern island where she grew up under the tutelage of her father, an expert Brewer. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Justice. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Balifra Rubyeye, Female Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mastema Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. Her white hair, when down, is lengthy. Her eyes are black and beady.

Personality: Aggressive, abrasive, and angry, Mastema embodies much of what other species detest in the Tieflings. She plays an instrument quite well.

History: Born in the south to a Painter, Mastema learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has drifted from career to career and currently works as a Painter.

Motivation: Further expansion of business; and dragonborn compassion

Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Mastema Ennui, Female Tiefling Fighter 18
Medium (5'0") Tiefling, Lawful Evil (CR 18)
Armor Class 12
Hit Points 71 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 14 (+2)13 (+1)
Skills History +9, Nature +9
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2

Possessions: 1100 pp. Rose (60 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Amber (130 gp). Freshwater pearl (14 gp). Deep blue spinel (1400 gp). White pearl (130 gp). Violet garnet (1400 gp). Rhodochrosite (14 gp). Emerald (1500 gp).


Social Check DCs


Traulam Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her hammer. Her hair is white, silky, and of moderate length. Her fierce brown eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born blind and as such lacked many opportunities for work. Traulam was born on a far northern island where she grew up under the tutelage of her father, an expert Beggar. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Flaws: Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Traulam Iranapha, Female Elf Adept 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Obsidian (11 gp). White pearl (70 gp). 1 Good lock.


Social Check DCs


Jacoba Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears just a violet suit. She has golden hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Jacoba would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She became a Healer soon after.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Flaws: Ugly, Shy. Bonds: Military, Job, Adventurer. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Jacoba Ilphelkiir, Female Half-Elf Monk 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ethereal Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears tattered old clothes. Her beige fur is thinning but still full. Her eyes are blue and catlike.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.

History: Born to a Bookbinder, her mother struggled to pay the bills. Ethereal liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and to be a bookbinder again

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Ethereal Wing, Female Tabaxi Sorcerer 18
Medium (4'11") Tabaxi, Lawful Neutral (CR 18)
Armor Class 11
Hit Points 103 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 17 (+3)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666

Possessions: 1500 pp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A necklace of small pink pearls (1000 gp). Gold and topaz bottle stopper cork (1600 gp). Silver chalice with lapis lazuli gems (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold cup set with emeralds (2000 gp). Jeweled electrum ring (3000 gp).


Social Check DCs


Sekhmet Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her hair is cut close to her head. Her red eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She works hard and plays hard.

History: Sekhmet was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's looking for her big break

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Immigrant. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Sekhmet Haunted, Female Tiefling Warlock 4
Medium (5'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)16 (+3) 7 (-2)12 (+1)
Skills Acrobatics +2, History +5
Senses Passive Perception 8
Languages Common, Giant, Orc, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 8000 sp.


Social Check DCs

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