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NPC Generator

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Advanced [show]


Puyet Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears many layers of old clothing at all times. Her Stetson hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Puyet does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Cook, who enjoyed hunting, Puyet was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Puyet was left her mother's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets.

Flaws: Ugly, Depressed. Bonds: Poor, Guardian, Military, Nature. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Puyet Clapham, Female Half-Orc Commoner 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Deception +0, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown leather gloves, a brown jacket, and tight pants. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Randal was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Thorpe, Male Human Ranger 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Celestial
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3000 gp. Violet garnet (200 gp). White pearl (80 gp). Carnelian (50 gp). Lapis lazuli (8 gp). Golden yellow topaz (200 gp). Brown diamond (4000 gp). Black star sapphire (1600 gp). Brown-green garnet (80 gp).


Social Check DCs


Abalaba Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a longsword. Her moppish golden hair is in a traditional bowl cut. Her gray eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Abalaba was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Abalaba took refuge in the large cave and found the beat up longsword and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To protect her home; and she is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Job, Nature, Guardian. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Abalaba Fapplestamp, Female Gnome Commoner 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)8 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Ella Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a violet vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her white hair is matted, messy, and big. Her ears are large.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ella and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Ella Ilphelkiir, Female Half-Elf Expert 9
Medium (4'10") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)9 (-1) 5 (-3)15 (+2)
Skills Investigation +2, Survival +0
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 2000 gp. Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Târz Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants, and carries halberds. His hair is red and curly. His eyes are a pleasant blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 10 years later his spouse died after the birth of his son. Heartbroken, Târz never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has a crush on the local Junk Dealer; and he's attracted to the pc

Ideals: Fighting, Joker. Bonds: In love, Poor, Family, Has a crush. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Târz Clayden, Male Half-Orc Commoner 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 10000 cp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue crest is lengthy. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Tarhun Bhenkumbyrznaax, Male Dragonborn Druid 7
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. Her fur is red, silky, and of moderate length. Her blue eyes have a joyful gleam in them most of the time.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also has developed a complete distrust of the Barrister profession.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Barrister again; and she doesn't get along with people that don't share her tastes

Ideals: Persistence, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Seven In the Wind, Female Tabaxi Adept 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1100 gp. Red garnet (70 gp). Obsidian (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sumnes Zhanini, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet tunic with tan highlights, and long blue pants that bunch up around her shoes. She carries with her a set of whips on her belt, each one with a topaz on the hilt. She has wavy silver hair. Her amber unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a ruthless business woman, a trait she acquired from her mother.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a dire rats raid, leaving Sumnes alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Sumnes was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Sumnes Zhanini, Female Half-Elf Barbarian 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 14 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown fur is lengthy and is close to two feet long. His eyes are likewise yellow.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shifting was born with his father's beautiful face. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: To unite with his brother; and his religion dominates his actions

Bonds: Attractive, Job, Religious, Family. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Shifting Paws, Male Tabaxi Aristocrat 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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